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Lukas Sägesser edited this page Jun 22, 2015 · 6 revisions

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Introduction

Welcome to the Godot Engine documentation center. The aim of these pages is to provide centralized access to all documentation-related materials.

Tutorials

Basic (Step by Step)

  1. Scenes and Nodes
  2. Scripting
  3. Scripting (Continued)
  4. Creating a 2D Game
  5. GUI Introduction
  6. Creating a Splash Screen
  7. Animation
  8. Resources
  9. File System
  10. SceneTree
  11. Singletons (Autoload)

Intermediate

Advanced

Editor Plug-Ins

Reference

Class List

Languages

  • GDScript Built-in, simple, flexible and efficient scripting language.
  • Shader Built-in, portable, shader language.
  • Locales List of supported locale strings.

Asset Pipeline

Import

Export

  • Export Exporting Projects.
  • One Click Deploy One Click Deploy.
  • PC Exporting for PC (Mac, Windows, Linux).
  • Android Exporting for Android.
  • BlackBerry 10 Exporting for BlackBerry 10.
  • iOS Exporting for iOS.
  • NaCL Exporting for Google Native Client.
  • HTML5 Exporting for HTML5 (using asm.js).
  • Consoles Exporting for consoles (PS3, PSVita, etc).

Advanced

Advanced Advanced Topics (C++ Programming, File Formats, Porting, etc).

(c) Juan Linietsky, Ariel Manzur, Distributed under the terms of the CC By license.

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