forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
class_scenetree
Lukas Sägesser edited this page Jun 22, 2015
·
2 revisions
####Inherits: MainLoop ####Category: Core
- void notify_group ( int call_flags, String group, int notification )
- void set_group ( int call_flags, String group, String property, var value )
- Array get_nodes_in_group ( String arg0 )
- Viewport get_root ( ) const
- void set_auto_accept_quit ( bool enabled )
- void set_editor_hint ( bool enable )
- bool is_editor_hint ( ) const
- void set_edited_scene_root ( Object scene )
- Object get_edited_scene_root ( ) const
- void set_pause ( bool enable )
- bool is_paused ( ) const
- void set_input_as_handled ( )
- int get_node_count ( ) const
- int get_frame ( ) const
- void quit ( )
- void set_screen_stretch ( int mode, int aspect, Vector2 minsize )
- void queue_delete ( Object obj )
- void call_group ( int flags, String group, String method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL )
- void set_current_scene ( Node child_node )
- Node get_current_scene ( ) const
- int change_scene ( String path )
- int change_scene_to ( PackedScene packed_scene )
- int reload_current_scene ( )
- screen_resized ( )
- node_removed ( Object node )
- tree_changed ( )
- GROUP_CALL_DEFAULT = 0
- GROUP_CALL_REVERSE = 1
- GROUP_CALL_REALTIME = 2
- GROUP_CALL_UNIQUE = 4
- STRETCH_MODE_DISABLED = 0
- STRETCH_MODE_2D = 1
- STRETCH_MODE_VIEWPORT = 2
- STRETCH_ASPECT_IGNORE = 0
- STRETCH_ASPECT_KEEP = 1
- STRETCH_ASPECT_KEEP_WIDTH = 2
- STRETCH_ASPECT_KEEP_HEIGHT = 3