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class_resourcepreloader
reduz edited this page Feb 23, 2014
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####Inherits: Node ####Category: Core
Resource Preloader Node.
- void add_resource ( String name, Object resource )
- void remove_resource ( String name )
- void rename_resource ( String name, String newname )
- bool has_resource ( String name ) const
- Object get_resource ( String name ) const
- StringArray get_resource_list ( ) const
Resource Preloader Node. This node is used to preload sub-resources inside a scene, so when the scene is loaded all the resourcs are ready to use and be retrieved from here.
Add a resource to the preloader. Set the text-id that will be used to identify it (retrieve it/erase it/etc).
- void remove_resource ( String name )
Remove a resource from the preloader by text id.
Rename a resource inside the preloader, from a text-id to a new text-id.
Return true if the preloader has a given resource.
Return the resource given a text-id.
- StringArray get_resource_list ( ) const
Return the list of resources inside the preloader.