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Lukas Sägesser edited this page Jun 22, 2015 · 11 revisions

Transform

####Category: Built-In Types

Brief Description

3D Transformation.

Member Functions

Member Variables

Description

Transform is used to store transformations, including translations. It consists of a Matrix3 "basis" and Vector3 "origin". Transform is used to represent transformations of any object in space. It is similar to a 4x3 matrix.

Member Function Description

Returns the inverse of the transform.

  • var xform ( var v )

Transforms vector "v" by this transform.

  • var xform_inv ( var v )

Inverse-transforms vector "v" by this transform.

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