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class_directionallight

reduz edited this page May 6, 2014 · 10 revisions

DirectionalLight

####Inherits: Light ####Category: Core

Brief Description

Directional Light, such as the Sun or the Moon.

Member Functions

Numeric Constants

  • SHADOW_ORTHOGONAL = 0
  • SHADOW_PERSPECTIVE = 1
  • SHADOW_PARALLEL_2_SPLITS = 2
  • SHADOW_PARALLEL_4_SPLITS = 3
  • SHADOW_PARAM_MAX_DISTANCE = 0
  • SHADOW_PARAM_PSSM_SPLIT_WEIGHT = 1
  • SHADOW_PARAM_PSSM_ZOFFSET_SCALE = 2

Description

A DirectionalLight is a type of Light node that emits light constantly in one direction (the negative z axis of the node). It is used lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldpace location of the DirectionalLight transform (origin) is ignored, only the basis is used do determine light direction.

Member Function Description

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