forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
class_navigation
Lukas Sägesser edited this page Jun 22, 2015
·
2 revisions
####Inherits: Spatial ####Category: Core
- int navmesh_create ( NavigationMesh mesh, Transform xform, Object owner=NULL )
- void navmesh_set_transform ( int id, Transform xform )
- void navmesh_remove ( int id )
- Vector3Array get_simple_path ( Vector3 start, Vector3 end, bool optimize=true )
- Vector3 get_closest_point_to_segment ( Vector3 start, Vector3 end, bool use_collision=false )
- Vector3 get_closest_point ( Vector3 to_point )
- Vector3 get_closest_point_normal ( Vector3 to_point )
- Object get_closest_point_owner ( Vector3 to_point )
- void set_up_vector ( Vector3 up )
- Vector3 get_up_vector ( ) const