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http_client
Lukas Sägesser edited this page Jun 22, 2015
·
4 revisions
Here's an example of using the HTTPClient class. It's just a script, so it can be run by executing:
c:\godot> godot -s http_test.gd
It will connect and fetch a website.
extends SceneTree
# HTTPClient demo
# This simple class can do HTTP requests, it will not block but it needs to be polled
func _init():
var err=0
var http = HTTPClient.new() # Create the Client
var err = http.connect("www.php.net",80) # Connect to host/port
assert(err==OK) # Make sure connection was OK
while( http.get_status()==HTTPClient.STATUS_CONNECTING or http.get_status()==HTTPClient.STATUS_RESOLVING):
#Wait until resolved and connected
http.poll()
print("Connecting..")
OS.delay_msec(500)
assert( http.get_status() == HTTPClient.STATUS_CONNECTED ) # Could not connect
# Some headers
var headers=[
"User-Agent: Pirulo/1.0 (Godot)",
"Accept: */*"
]
err = http.request(HTTPClient.METHOD_GET,"/ChangeLog-5.php",headers) # Request a page from the site (this one was chunked..)
assert( err == OK ) # Make sure all is OK
while (http.get_status() == HTTPClient.STATUS_REQUESTING):
# Keep polling until the request is going on
http.poll()
print("Requesting..")
OS.delay_msec(500)
assert( http.get_status() == HTTPClient.STATUS_BODY or http.get_status() == HTTPClient.STATUS_CONNECTED ) # Make sure request finished well.
print("response? ",http.has_response()) # Site might not have a response.
if (http.has_response()):
#If there is a response..
var headers = http.get_response_headers_as_dictionary() # Get response headers
print("code: ",http.get_response_code()) # Show response code
print("**headers:\n",headers) # Show headers
#Getting the HTTP Body
if (http.is_response_chunked()):
#Does it use chunks?
print("Respose is Chunked!")
else:
#Or just plain Content-Length
var bl = http.get_response_body_length()
print("Response Length: ",bl)
#This method works for both anyway
var rb = RawArray() #array that will hold the data
while(http.get_status()==HTTPClient.STATUS_BODY):
#While there is body left to be read
http.poll()
var chunk = http.read_response_body_chunk() # Get a chunk
if (chunk.size()==0):
#got nothing, wait for buffers to fill a bit
OS.delay_usec(1000)
else:
rb = rb + chunk # append to read bufer
#done!
print("bytes got: ",rb.size())
var text = rb.get_string_from_ascii()
print("Text: ",text)
quit()
(c) Juan Linietsky, Ariel Manzur, Distributed under the terms of the CC By license.