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class_collisionobject
reduz edited this page Oct 15, 2014
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####Inherits: Spatial ####Category: Core
- void _input_event ( Object camera, InputEvent event, Vector3 click_pos, Vector3 click_normal, int shape_idx ) virtual
- void add_shape ( Shape shape, Transform transform=Transform() )
- int get_shape_count ( ) const
- void set_shape ( int shape_idx, Shape shape )
- void set_shape_transform ( int shape_idx, Transform transform )
- void set_shape_as_trigger ( int shape_idx, bool enable )
- bool is_shape_set_as_trigger ( int shape_idx ) const
- Shape get_shape ( int shape_idx ) const
- Transform get_shape_transform ( int shape_idx ) const
- void remove_shape ( int shape_idx )
- void clear_shapes ( )
- void set_ray_pickable ( bool ray_pickable )
- bool is_ray_pickable ( ) const
- void set_capture_input_on_drag ( bool enable )
- bool get_capture_input_on_drag ( ) const
- RID get_rid ( ) const
- mouse_enter ( )
- input_event ( Object camera, InputEvent event, Vector3 click_pos, Vector3 click_normal, int shape_idx )
- mouse_exit ( )