forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
class_light2d
Lukas Sägesser edited this page Jun 22, 2015
·
1 revision
####Inherits: Node2D ####Category: Core
- void set_enabled ( bool enabled )
- bool is_enabled ( ) const
- void set_texture ( Object texture )
- Object get_texture ( ) const
- void set_texture_offset ( Vector2 texture_offset )
- Vector2 get_texture_offset ( ) const
- void set_color ( Color color )
- Color get_color ( ) const
- void set_height ( float height )
- float get_height ( ) const
- void set_energy ( float energy )
- float get_energy ( ) const
- void set_texture_scale ( float texture_scale )
- float get_texture_scale ( ) const
- void set_z_range_min ( int z )
- int get_z_range_min ( ) const
- void set_z_range_max ( int z )
- int get_z_range_max ( ) const
- void set_layer_range_min ( int layer )
- int get_layer_range_min ( ) const
- void set_layer_range_max ( int layer )
- int get_layer_range_max ( ) const
- void set_item_mask ( int item_mask )
- int get_item_mask ( ) const
- void set_item_shadow_mask ( int item_shadow_mask )
- int get_item_shadow_mask ( ) const
- void set_mode ( int mode )
- int get_mode ( ) const
- void set_shadow_enabled ( bool enabled )
- bool is_shadow_enabled ( ) const
- void set_shadow_buffer_size ( int size )
- int get_shadow_buffer_size ( ) const
- void set_shadow_esm_multiplier ( float multiplier )
- float get_shadow_esm_multiplier ( ) const
- MODE_ADD = 0
- MODE_SUB = 1
- MODE_MIX = 2