forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
compiling_ios
Lukas Sägesser edited this page Jun 22, 2015
·
4 revisions
- Scons (you can get it from macports, you should be able to run "scons" on a terminal when installed)
- Xcode with the iOS SDK and the command line tools.
Open a Terminal, go to the root dir of the engine source code and type:
$ scons p=iphone bin/godot.iphone.debug
for a debug build, or:
$ scons p=iphone bin/godot.iphone.opt target=release
for a release build (check platform/iphone/detect.py for the compiler flags used for each configuration)
Alternatively, you can run
$ scons p=isim bin/godot.isim.tools
for a Simulator executable.
To run on a device or simulator, follow these instructions: Exporting for iOS
Replace or add your executable to the Xcode project, and change the "executable name" property on Info.plist accordingly if you use an alternative build.
(c) Juan Linietsky, Ariel Manzur, Distributed under the terms of the CC By license.