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class_staticbody
reduz edited this page Feb 23, 2014
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Inherits: physicsbody\ Category: Core\
PhysicsBody for static collision objects.
- void #set_simulate_motion( bool enabled )
- bool #is_simulating_motion(****) const
- void #set_constant_linear_velocity( Vector3 vel )
- void #set_constant_angular_velocity( Vector3 vel )
- Vector3 #get_constant_linear_velocity(****) const
- Vector3 #get_constant_angular_velocity(****) const
StaticBody implements a static collision node, by utilizing a rigid body in the physicsserver. Static bodies are used for static collision. For more information on physics body nodes, see physicsbody.