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class_physicsdirectbodystate
reduz edited this page Feb 23, 2014
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10 revisions
Inherits: object\ Category: Core\
- Vector3 #get_total_gravity(****) const
- real #get_total_density(****) const
- real #get_inverse_mass(****) const
- Vector3 #get_inverse_inertia(****) const
- void #set_linear_velocity( Vector3 velocity )
- Vector3 #get_linear_velocity(****) const
- void #set_angular_velocity( Vector3 velocity )
- Vector3 #get_angular_velocity(****) const
- void #set_transform( Transform transform )
- Transform #get_transform(****) const
- void #add_force( Vector3 force, Vector3 pos )
- void #set_sleep_state( bool enabled )
- bool #is_sleeping(****) const
- int #get_contact_count(****) const
- Vector3 #get_contact_local_pos( int contact_idx ) const
- Vector3 #get_contact_local_normal( int contact_idx ) const
- int #get_contact_local_shape( int contact_idx ) const
- RID #get_contact_collider( int contact_idx ) const
- Vector3 #get_contact_collider_pos( int contact_idx ) const
- int #get_contact_collider_id( int contact_idx ) const
- Object #get_contact_collider_object( int contact_idx ) const
- int #get_contact_collider_shape( int contact_idx ) const
- Vector3 #get_contact_collider_velocity_at_pos( int contact_idx ) const
- real #get_step(****) const
- void #integrate_forces(****)
- PhysicsDirectSpaceState #get_space_state(****)