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Movement
valzi edited this page Dec 5, 2019
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The slow, careful, quiet exploration that usually happens in an adventure location allows most rooms or corridors to be moved through in one turn. Moving through larger areas will take 2 or more turns.
A square on a dungeon map is normally 10'x10'.
Moving at a fast pace prevents mapping.
Movement in a combat round is usually up to about 40' per Combat Round.