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Movement

valzi edited this page Dec 5, 2019 · 3 revisions

Movement

Adventure Movement

The slow, careful, quiet exploration that usually happens in an adventure location allows most rooms or corridors to be moved through in one turn. Moving through larger areas will take 2 or more turns.

A square on a dungeon map is normally 10'x10'.

Moving at a fast pace prevents mapping.

Combat Movement

Movement in a combat round is usually up to about 40' per Combat Round.

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