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5Experience_and_Levels
valzi edited this page Feb 6, 2019
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1 Experience Point (XP) is gained for each silver penny of treasure returned from an adventure location (a dungeon, a wizard's tower, a bandit cave, etc.) to civilization. This is the only way to gain XP.
Each surviving PC receives 1 share of all XP gained from treasure that was obtained through a collaborative effort. A Henchmen receives half of a share. (See Henchmen.)
A character may not gain any XP beyond what is necessary to attain the next level until the following day.
Level | ATK | Martial ATK | HD | XP Required |
---|---|---|---|---|
1 | 11 | 11 | 1 | 500 |
2 | 11 | 12 | 2 | 2,000 |
3 | 11 | 13 | 3 | 5,000 |
4 | 11 | 14 | 4 | 8,000 |
5 | 11 | 15 | 5 | 11,000 |
6 | 12 | 16 | 6 | 15,000 |
7 | 12 | 17 | 7 | 19,000 |
8 | 12 | 18 | 8 | 23,000 |
9 | 12 | 19 | 9 | 27,000 |
10 | 12 | 20 | 10 | 31,000 |
Max Grit: 18.
Note : PCs start at level 1. The XP requirement for level 1 is intended for NPCs.