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Go API client for gamesdb

API Documentation

Overview

This API client was generated by the OpenAPI Generator project. By using the OpenAPI-spec from a remote server, you can easily generate an API client.

  • API version: 2.0.0
  • Package version: 1.0.0
  • Build package: org.openapitools.codegen.languages.GoClientCodegen

Installation

Install the following dependencies:

go get github.com/stretchr/testify/assert
go get golang.org/x/oauth2
go get golang.org/x/net/context

Put the package under your project folder and add the following in import:

import gamesdb "github.com/J-Swift/thegamesdb-swagger-client-go"

To use a proxy, set the environment variable HTTP_PROXY:

os.Setenv("HTTP_PROXY", "http://proxy_name:proxy_port")

Configuration of Server URL

Default configuration comes with Servers field that contains server objects as defined in the OpenAPI specification.

Select Server Configuration

For using other server than the one defined on index 0 set context value sw.ContextServerIndex of type int.

ctx := context.WithValue(context.Background(), gamesdb.ContextServerIndex, 1)

Templated Server URL

Templated server URL is formatted using default variables from configuration or from context value sw.ContextServerVariables of type map[string]string.

ctx := context.WithValue(context.Background(), gamesdb.ContextServerVariables, map[string]string{
	"basePath": "v2",
})

Note, enum values are always validated and all unused variables are silently ignored.

URLs Configuration per Operation

Each operation can use different server URL defined using OperationServers map in the Configuration. An operation is uniquely identified by "{classname}Service.{nickname}" string. Similar rules for overriding default operation server index and variables applies by using sw.ContextOperationServerIndices and sw.ContextOperationServerVariables context maps.

ctx := context.WithValue(context.Background(), gamesdb.ContextOperationServerIndices, map[string]int{
	"{classname}Service.{nickname}": 2,
})
ctx = context.WithValue(context.Background(), gamesdb.ContextOperationServerVariables, map[string]map[string]string{
	"{classname}Service.{nickname}": {
		"port": "8443",
	},
})

Documentation for API Endpoints

All URIs are relative to https://api.thegamesdb.net

Class Method HTTP request Description
DevelopersApi Developers Get /v1/Developers Fetch Developers list
GamesApi GamesByGameID Get /v1/Games/ByGameID Fetch game(s) by id
GamesApi GamesByGameName Get /v1.1/Games/ByGameName Fetch game(s) by name
GamesApi GamesByGameNameV1 Get /v1/Games/ByGameName Fetch game(s) by name
GamesApi GamesByPlatformID Get /v1/Games/ByPlatformID Fetch game(s) by platform id
GamesApi GamesImages Get /v1/Games/Images Fetch game(s) images by game(s) id
GamesApi GamesUpdates Get /v1/Games/Updates Fetch games update
GenresApi Genres Get /v1/Genres Fetch Genres list
PlatformsApi Platforms Get /v1/Platforms Fetch platforms list
PlatformsApi PlatformsByPlatformID Get /v1/Platforms/ByPlatformID Fetch platforms list by id
PlatformsApi PlatformsByPlatformName Get /v1/Platforms/ByPlatformName Fetch platforms by name
PlatformsApi PlatformsImages Get /v1/Platforms/Images Fetch platform(s) images by platform(s) id
PublishersApi Publishers Get /v1/Publishers Fetch Publishers list

Documentation For Models

Documentation For Authorization

Endpoints do not require authorization.

Documentation for Utility Methods

Due to the fact that model structure members are all pointers, this package contains a number of utility functions to easily obtain pointers to values of basic types. Each of these functions takes a value of the given basic type and returns a pointer to it:

  • PtrBool
  • PtrInt
  • PtrInt32
  • PtrInt64
  • PtrFloat
  • PtrFloat32
  • PtrFloat64
  • PtrString
  • PtrTime

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OpenAPI / Swagger golang client for TheGamesDBv2

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