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Copy pathmodel_platforms_all_of_data.go
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model_platforms_all_of_data.go
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/*
TheGamesDB API
API Documentation
API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gamesdb
import (
"encoding/json"
)
// PlatformsAllOfData struct for PlatformsAllOfData
type PlatformsAllOfData struct {
Count int32 `json:"count"`
Platforms map[string]Platform `json:"platforms"`
}
// NewPlatformsAllOfData instantiates a new PlatformsAllOfData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPlatformsAllOfData(count int32, platforms map[string]Platform) *PlatformsAllOfData {
this := PlatformsAllOfData{}
this.Count = count
this.Platforms = platforms
return &this
}
// NewPlatformsAllOfDataWithDefaults instantiates a new PlatformsAllOfData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPlatformsAllOfDataWithDefaults() *PlatformsAllOfData {
this := PlatformsAllOfData{}
return &this
}
// GetCount returns the Count field value
func (o *PlatformsAllOfData) GetCount() int32 {
if o == nil {
var ret int32
return ret
}
return o.Count
}
// GetCountOk returns a tuple with the Count field value
// and a boolean to check if the value has been set.
func (o *PlatformsAllOfData) GetCountOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Count, true
}
// SetCount sets field value
func (o *PlatformsAllOfData) SetCount(v int32) {
o.Count = v
}
// GetPlatforms returns the Platforms field value
func (o *PlatformsAllOfData) GetPlatforms() map[string]Platform {
if o == nil {
var ret map[string]Platform
return ret
}
return o.Platforms
}
// GetPlatformsOk returns a tuple with the Platforms field value
// and a boolean to check if the value has been set.
func (o *PlatformsAllOfData) GetPlatformsOk() (*map[string]Platform, bool) {
if o == nil {
return nil, false
}
return &o.Platforms, true
}
// SetPlatforms sets field value
func (o *PlatformsAllOfData) SetPlatforms(v map[string]Platform) {
o.Platforms = v
}
func (o PlatformsAllOfData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["count"] = o.Count
}
if true {
toSerialize["platforms"] = o.Platforms
}
return json.Marshal(toSerialize)
}
type NullablePlatformsAllOfData struct {
value *PlatformsAllOfData
isSet bool
}
func (v NullablePlatformsAllOfData) Get() *PlatformsAllOfData {
return v.value
}
func (v *NullablePlatformsAllOfData) Set(val *PlatformsAllOfData) {
v.value = val
v.isSet = true
}
func (v NullablePlatformsAllOfData) IsSet() bool {
return v.isSet
}
func (v *NullablePlatformsAllOfData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePlatformsAllOfData(val *PlatformsAllOfData) *NullablePlatformsAllOfData {
return &NullablePlatformsAllOfData{value: val, isSet: true}
}
func (v NullablePlatformsAllOfData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePlatformsAllOfData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}