-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_platform_image.go
185 lines (153 loc) · 4.33 KB
/
model_platform_image.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
/*
TheGamesDB API
API Documentation
API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gamesdb
import (
"encoding/json"
)
// PlatformImage struct for PlatformImage
type PlatformImage struct {
Id *int32 `json:"id,omitempty"`
Type *string `json:"type,omitempty"`
Filename *string `json:"filename,omitempty"`
}
// NewPlatformImage instantiates a new PlatformImage object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPlatformImage() *PlatformImage {
this := PlatformImage{}
return &this
}
// NewPlatformImageWithDefaults instantiates a new PlatformImage object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPlatformImageWithDefaults() *PlatformImage {
this := PlatformImage{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *PlatformImage) GetId() int32 {
if o == nil || o.Id == nil {
var ret int32
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PlatformImage) GetIdOk() (*int32, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *PlatformImage) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given int32 and assigns it to the Id field.
func (o *PlatformImage) SetId(v int32) {
o.Id = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *PlatformImage) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PlatformImage) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *PlatformImage) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *PlatformImage) SetType(v string) {
o.Type = &v
}
// GetFilename returns the Filename field value if set, zero value otherwise.
func (o *PlatformImage) GetFilename() string {
if o == nil || o.Filename == nil {
var ret string
return ret
}
return *o.Filename
}
// GetFilenameOk returns a tuple with the Filename field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PlatformImage) GetFilenameOk() (*string, bool) {
if o == nil || o.Filename == nil {
return nil, false
}
return o.Filename, true
}
// HasFilename returns a boolean if a field has been set.
func (o *PlatformImage) HasFilename() bool {
if o != nil && o.Filename != nil {
return true
}
return false
}
// SetFilename gets a reference to the given string and assigns it to the Filename field.
func (o *PlatformImage) SetFilename(v string) {
o.Filename = &v
}
func (o PlatformImage) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Type != nil {
toSerialize["type"] = o.Type
}
if o.Filename != nil {
toSerialize["filename"] = o.Filename
}
return json.Marshal(toSerialize)
}
type NullablePlatformImage struct {
value *PlatformImage
isSet bool
}
func (v NullablePlatformImage) Get() *PlatformImage {
return v.value
}
func (v *NullablePlatformImage) Set(val *PlatformImage) {
v.value = val
v.isSet = true
}
func (v NullablePlatformImage) IsSet() bool {
return v.isSet
}
func (v *NullablePlatformImage) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePlatformImage(val *PlatformImage) *NullablePlatformImage {
return &NullablePlatformImage{value: val, isSet: true}
}
func (v NullablePlatformImage) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePlatformImage) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}