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Game_event_creature_data
Schmoozerd edited this page Apr 14, 2013
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Back to world database list of tables.
Contains all creature instances that need to change display id and/or equipment during defined game events.
Field | Type | Null | Key | Default | Extra |
guid | int(11) unsigned | NO | PRI | ||
id | mediumint(8) unsigned | NO | PRI | ||
modelid | mediumint(8) unsigned | NO | 0 | ||
equipment_id | mediumint(8) unsigned | NO | 0 | ||
spell_start | mediumint(8) unsigned | NO | 0 | ||
spell_end | mediumint(8) unsigned | NO | 0 | ||
event | mediumint(9) unsigned | NO | 0 |
Guid of the creature participating in the event (creature.guid)
New model to be used while the event is active (Refers to creature_model_info.modelid) Use 0 if only the equipment is to be changed during event.
New equipment to be used during the event (Refers to creature_equip_template.entry)) Use 0 if only the model is to be changed during event.
Entry of the event (game_event.entry)
- In this table, event entry can only be positive