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Game_event_creature_data

Schmoozerd edited this page Apr 14, 2013 · 1 revision

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The `game_event_creature_data` table

Contains all creature instances that need to change display id and/or equipment during defined game events.

Structure

Field Type Null Key Default Extra
guid int(11) unsigned NO PRI
id mediumint(8) unsigned NO PRI
modelid mediumint(8) unsigned NO 0
equipment_id mediumint(8) unsigned NO 0
spell_start mediumint(8) unsigned NO 0
spell_end mediumint(8) unsigned NO 0
event mediumint(9) unsigned NO 0

Description of the fields

guid

Guid of the creature participating in the event (creature.guid)

modelid

New model to be used while the event is active (Refers to creature_model_info.modelid) Use 0 if only the equipment is to be changed during event.

equipment_id

New equipment to be used during the event (Refers to creature_equip_template.entry)) Use 0 if only the model is to be changed during event.

event

Entry of the event (game_event.entry)

  • In this table, event entry can only be positive
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