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Game_event_creature
Schmoozerd edited this page Apr 14, 2013
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Back to world database list of tables.
Contains all creature instances that have to be spawned/unspawned during defined game events.
Field | Type | Null | Key | Default | Extra |
guid | int(10) unsigned | NO | PRI | ||
event | mediumint(9) | NO | 0 |
Guid of the creature participating in the event (creature.guid)
Entry of the event (game_event.entry)
- Use *+*"entry":game_event#entry to have the creature added during the event
- Use -entry to have it removed during the event