Skip to content

Areatrigger_tavern_(2.4.3)

Schmoozerd edited this page Apr 14, 2013 · 1 revision

Back to world database list of tables.

The `areatrigger_tavern` table

Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.

Structure

Field Type NULL Key Default Comments
id int(11) unsigned NO PRIMARY 0 Identifier, auto_increment
name text YES

Description of the fields

id

This is the trigger identifier from AreaTrigger.dbc

name

Name of the city or tavern. This is purely for descriptive purposes.

Clone this wiki locally