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Matt Vogel edited this page Jun 12, 2016 · 5 revisions

Generic Enemies

Enemy Area Speed Size HP Damage Height Width
acorn Forest 20 4 1 10 20 20
acorn - giant Village-Forest 55 16 4 25 40 40
acorn - jumping Village-Forest 400 4 1 15 20 20
aliens Valley 65 14 8 8 48 29
aliens - elite Valley 115 24 20 35 48 48
aliens - ranged Valley 195 24 14 25 48 48
aliens - turrets Valley 0 24 5 12 48 48
bat Forest 75 7 1 10 22 30
birds Village-Forest 60 11 6 10 32 32
canister Gay Island 0 6 12 0 24 24
cat Forest 20 8 1 0 20 40
ducky Gay Island 10 9 8 20 30 30
fish Forest 10 6 1 10 24 24
Senor Frog Valley 10 24 1 20 48 48
guitarist Valley 105 24 16 30 48 48
hemp Stoner's Peak 0 24 1 20 48 48
hemp - leaf Stoner's Peak 1 2 2 18 7 16
hippy Hallway 10 24 6 10 48 48
hippy - flying Stoner's Peak 75 24 6 10 48 48
humbug Greendale 10 24 1 10 40 58
Manicorns Gay Island 20 24 13 40 48 48
mannequin Greendale 20 24 3 20 48 48
monkey Forest 10 7 1 0 29 23
pinata Valley 0 8 1 0 39 19
qilin 350 42 25 30 58 72
rubberspider Greendale 0 6 100000 0 24 24
snowman Greendale 20 21 1 20 55 38
spider-roaming Sandpits 50 24 12 20 48 48
spider Sandpits 50 24 12 20 48 48
trombonist Valley 105 23 8 20 39 58
turkey Black Caverns 100 52 8 30 72 72
turkey boss Black Caverns 0 248 100 40 115 215
violinist valley 120 24 12 20 48 48
wasabi 10 13 8 30 36 36
wipe Gay Island 45 6 3 20 24 24

Hippies

Attack will 'grab' and immobilize the player quickly killing them. This pushes the player to jump on the hippies.

Bosses

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