-
Notifications
You must be signed in to change notification settings - Fork 454
External Controllers
This page is for accumulating instructions on how to set up different external controllers to work with Hawkthorne (and your computer in general). It will spend most of, if not all of its life, full of holes that only experience can fill in, so try to make those holes obvious, and hopefully that will encourage people to fill in the blanks.
Available via ThinkGeek and elsewhere, this handy USB device looks and feels like a traditional NES controller, but works with modern systems and games. Theoretically, it should just act like a USB keyboard from your system's point of view, and work immediately without having to install any drivers, but this should probably be confirmed by somebody on this wiki.
TODO: Fill me in
TODO: Fill me in
Still working out some issues, not least of all being a glitchy X axis, but so far I've made progress thanks to the following instructions. Those are not really up to date, though, so I'll copy out the parts that are still relevant. All testing is via Ubuntu.
http://askubuntu.com/questions/32031/how-do-i-configure-a-joystick-or-gamepad
sudo apt-get update && sudo apt-get install jstest jstest-gtk
- Find out what your device path is with
ls /dev/input/js*
. It will probably be /dev/input/js0, unless you have other joystick devices plugged in already. -
jstest-gtk /dev/input/js0
, substituting the correct device path if necessary. Calibrate your controller. - That's as far as I've got so far, I need to do some looking around in the Hawkthorne codebase to see why the game is not responding to any joystick events.
The controller for the Wii (original, not Wii-U). These communicate via bluetooth and their control scheme is mostly NES plus a few buttons, though you have to hold it sideways. Should work with any machine that supports bluetooth, though it may take some fiddling and additional software, and a bluetooth adapter for computers that don't come with a built-in chip for that.
Follow these instructions and you can play with the wiimote either upright (one handed)or sideways (two handed). Guide to customising the code is also included.
Use DarwiinRemote.
NOTE: OSX Mountain Lion users - DarwiinRemote is currently broken for Mountain Lion, and the maintainer doesn't seem to be actively maintaining the project. The problem has been fixed though in this alternate build
Here is a screenshot of a working DarwiinRemote configuration for Hawkthorne
Play Testing
Game Design
- Story Summary
- Gameflow
- NPC
- Enemies
- Camera
- Areas
- Inventory and Items
- Gameplay
- Interface
- Existing Characters and NPCs
- Frequently Asked Questions
- Future Episodes
Development Guides
- Creating a Release
- Level Creation
- Tileset Creation
- Character Creation
- Costume Creation
- Audio Creation
Episode Resources