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Side Quest Ideas
8bitgentleman edited this page Jul 6, 2015
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Fire Potion Quest
- Enter Blacksmith shop
- Talk to Blacksmith
- Get torch from Blacksmith
- Enter House
- Fix painting
- Enter potion lab
- Create fire potion
- Enter blacksmith's shop
Fetch Quests
- Helping NPCs with generic fetch quests, maybe characters would say witty things like "A fetch quest? Never done that before." or "Sure, I just go about finding stuff for random strangers all the time for no reason what so ever!"
Finding Nana a Switch
- The player has to go around the forest looking for a 'switch' among identical looking branches. When you find it, you may choose not to complete the quest and keep it, using it as a weapon for yourself (its weapon stats undetermined). If you bring it back, however, Nana whoops you and takes half of your HP away, and after confirming you've learned your 'lesson', rewards you with a rare potion.
- Starting the quest: Talk to Nana, and offend her while you talk to her.
- Reward: Switch or Rare Potion
- Difficulty: Easy
Frog Extinction
- Among Hilda's many speech options, there is an option called "Frog Extinction". It requires the player to journey to the Valley of Laziness and kill fifty Sombrero Frogs. Reward undetermined.
- Starting the quest: Talk to Hilda, and select the Frog Extinction option.
- Reward: Undetermined
- Difficulty: Dependent upon the frogs' level
Catch Professor Professorson
- The player must chase and catch Professor Professorson (Garrity) through the mazes of Fluffytown the blanketfort city.
- Starting the quest: Undetermined
- Reward: Undetermined
- Difficulty: Medium
A Quest to Remember [WIP]
- At a local bar in the town, a mysterious, hooded cloak can be seen drinking alone. When you talk to him, he challenges you to a drinking game. He offers you a drink that takes off 10 HP every time you drink. You must out-drink the mysterious man, whose HP is randomly generated, and not die (health potions not allowed). You may back out of the game, but the mysterious man will relocate to another bar anywhere in the overworld and you must find him if you are to attempt the quest again. When you beat him in the drinking game, he is impressed and offers to buy you a drink. When you accept, the screen blacks out.
- After a few he tells you that there is a group of citizens that rebelled against Cornelius and went into hiding. To try and flush out the rebels the mad king Cornelius flooded the lower areas of the caves where they were hiding. Caught unprepared the rebels are stuck underground.
- Without supplies these rebels will never survive. Would you be able to help? If yes the man explains that the hideout is under the waterfall in the cave (With the exit coming up from the well). You must deliver a package of supplies to the rebel camp by swimming through the flooded underwater caves, avoiding sea life without drowning.
Border
- The player wakes up and the field is entirely littered with invulnerable sleeping tigers (Hangover), which the player has to sneak past. If the player touches any of them, all of the tigers wake up and will attack him/her dealing an insane amount of damage. After the player sneaks past all the sleeping beasts, the border guard is waiting at the end, who is also sleeping. When the player talks to him, he explains that a hooded man showed up and offered him a drink, which made him fall asleep, and that he had no recollection of where all these tigers came from. He directs the player back to a man in Hilda's village, who has experience with sleeping potions.
Rewards
- spidersilk rope (climbing bonus)
Play Testing
Game Design
- Story Summary
- Gameflow
- NPC
- Enemies
- Camera
- Areas
- Inventory and Items
- Gameplay
- Interface
- Existing Characters and NPCs
- Frequently Asked Questions
- Future Episodes
Development Guides
- Creating a Release
- Level Creation
- Tileset Creation
- Character Creation
- Costume Creation
- Audio Creation
Episode Resources