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sliderstruct_docheck

Thomas edited this page Aug 24, 2020 · 2 revisions

uiz_sliderstruct_docheck(instance id)
This will take any sliderstruct and return -1 if nothing needs to happen and will return the frame number (where 0 is left/top) if a new frame needs to be created. (wont return an instance id)
Is advised to be used in a switch statement like follows:

[CODE]
switch(uiz_sliderstruct_docheck(sliderstruct)){
case -1:

break;
case 0:
//left frame
var fr=uiz_sliderstruct_getnewframe(sliderstruct)
frameobject=uiz_c(obj_uiZ_rotator)
uiz_setParent(frameobject,fr)
frameobject.posinframex=uiz_fill;
frameobject.posinframey=uiz_fill;
uiz_fixgeneralpos(frameobject)
break;
case 1:
//middle frame
var fr=uiz_sliderstruct_getnewframe(sliderstruct)
frameobject=uiz_c(obj_uiZ_drawloadingcirc)
uiz_setParent(frameobject,fr)
frameobject.posinframex=uiz_fill;
frameobject.posinframey=uiz_fill;
uiz_fixgeneralpos(frameobject)
break;
case 2:
//right frame
var fr=uiz_sliderstruct_getnewframe(sliderstruct)
frameobject=uiz_c(obj_uiZ_sprbutton)
uiz_setParent(frameobject,fr)
frameobject.posinframex=uiz_fill;
frameobject.posinframey=uiz_fill;
uiz_fixgeneralpos(frameobject)
break;
}
[/CODE]

This code uses a simple switch statement controller by a function uiz_sliderstruct_docheck(instance id) which you will need to give the instance id of a sliderstruct.
Also, you will need to use uiz_sliderstruct_getnewframe(instance id) to get the frame that needs objects created in it.
We are having a loose -1 case which gets activated when there is NO update. This has been added extra to prevent conflicts with potential default cases.

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