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Releases: NobleJake/ProjectPackRat

202406131142 Release

13 Jun 02:46
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  • Fixed overwriting of vanilla CBM recipes.
  • Increased the encumberance of Survivor Combat Armor and made it drain power faster.
  • Fixed reported bugs.
  • Performance tweaks for Hardlight and Gaussian Guns.
  • Added photon supercharger(charge shot) and photon compressor(shrapnel) to the Hardlight guns

202403310850 Release

30 Mar 23:58
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  • Deleted freezing_point field:
  • Deleted XL survivor gear related code.
  • Fixed missing power armor helmet sprites.
  • Fixed Superalloy Plating's Vanilla Recipe Being Overridden
  • Fixed Duplicate data cleanup: cacao tree / coca tree

202312152128 Release

15 Dec 12:39
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  • Rampart & Legion armor:

    • Attached the HEAVY_WEAPON_SUPPORT flag. You can now fire M2 Browning when wearing these armors.
  • Fixed drop rate for Hardlight/Fusion weapons.

1wedd

  • Survivor fireproof armor:
    • New sprite!
  • Fusion rocket hammer:
    • Slightly increased volume and weight
  • Pack frames(Crude pack frame, Pack frame, Pipe A-frame pack, Steel carrier frame, etc.):
    • Significantly increased load volume and reduced weight. Crude pack frame crafting can now use cordages as materials.
  • 'Warden' heavy combat armor:
    • Fixed the recipe to allow the use of Superalloy Survivor Mask and Superalloy Survivor Helmet as crafting materials.
  • 'Warden' heavy combat armor and Survivor Combat Armor will now properly revert to normal mode when the battery reaches zero.

202311250103 Release

24 Nov 16:06
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  1. Rags can be used instead of leather when making chitinous armor.
  2. Fixed typo in English translation.
  3. Fixed game crashing when using full nightvision serum.
  4. Fixed chocolate recipe to match the latest version of BN experimental.

202311170627 Release

17 Nov 09:34
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thththt
Now it works properly without bugs.

202311151823 Release

15 Nov 09:25
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Fixed NON_FOULING related errors.

202311131948 Release

13 Nov 11:49
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ca1
ca2
ca3
ca4

New graphics for cacao tree.
Also rebalanced spawn rate of cacao and coca trees, same as vanilla BN.

202311110215 Release

10 Nov 17:19
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12112
1222
121222

There's no such thing as a "Pocky Day" in New England, so let's celebrate November with sweet cacao and bitter cocaine.
Whatever those pre-apocalyptic lab guys were doing, they started cultivating coca trees for "research".
It's pretty rare, but cacao and coca trees ended up spreading all over New England.

  1. Add cacao and coca trees
  • The cacao tree was genetically modified to adapt to New England's climate.
  • For some reason, coca trees also came to New England.
  • Lots of cacao and coca trees in big surface lab garden.
  • You can grow cacao from coca trees in the summer, and now you can make your own chocolate.
  • You can harvest coca leaves from the coca trees, whether you want to chew them or make them into tea or 'it', you can do it yourself.
  1. Balance patches
  • Increased the crafting difficulty of the Warden Heavy Combat Armor (you could skip the survivor combat armor and put on the Warden, game over).
  • Reduced the practical effectiveness of the Stimpack from 4 hours total to 3 hours total, and added cocaine to the ingredients.
  • Increased the overall encumberance of the Tactical Shield series. (you could simply wear bastion and game over)

202310210334 Release

20 Oct 18:37
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  1. Reduced the blast range of the "Legion" powered suit by 1 square (less destructive to terrain)
  2. Fixed damage types for Hinoarashi and Chinoarashi (stab > cut)
  3. Added gun attachments.
  4. Fixed a bug that caused all vehicles with heavy duty roofs to have carbon fiber roofs.
  • Compact/Standard/Large Rail Speedloader: Speedloaders for Gauss firearms that hold 8/25/50 rounds of railgun ammo each.
  • Smart Pistol Module: Think of it as a modularized version of Titanfall's It. Fits pistols and submachine guns, reduces dispersion very significantly (-250).
  • Ballistic Coprocessor: Attaches to almost any realistic firearm, greatly reduces dispersion (-90).
  • Quick Reloader: Reduces reloading speed by half.
  • Electromagnetic Projectile Accelerator: A mod that turns your gun into an electrothermal cannon. Each shot costs 15 UPS power, but increases damage (10) and range (5).
  • Overed Railgun Expansion mod: With enough electronics knowledge and a bit of madness, you can modify the above mod. Instead of consuming 30 UPS power with every shot, the damage (25) and range (10) increase dramatically. However, the recoil makes it harder to control the firearm, reducing maneuverability (-12).
  • Advanced Noise Suppressor: A silencer with nano-absorbent material inside that reduces firearm noise by 85%.
  • Suppressor MK II: Improved silencer with improved noise suppression (75%) as well as the ability to reduce dispersion by 6.
  • Rifiling Barrel: Increases range by 5 and reduces dispersion by 10.
  • Shotgun Choke: A barrel modification for shotguns that increases damage by 10, range by 6, and reduces dispersion by 100.
  • Smart Choke: A barrel modification that utilizes an electronic control system to automatically adjust the barrel in various situations, increasing damage by 20, range by 10, maneuverability by 8, and dispersion by 200.
  • Neuro Trigger: A modification that reads the user's brainwaves to ensure the firearm fires as intended. Gain a bonus to maneuverability of 8, dispersion of -8.
  • Turbo Charger: Increases the preheat speed of the Gauss Rifle and Shotgun, increasing the rate of fire to 4 shots. However, maneuverability and dispersion are slightly worse.

202309221810 Release

22 Sep 09:10
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Sprite Update

image
Updated for: Superfast recharging station, Carbon fiber quarterpanel, Carbon fiber Armor Plate, Carbon fiber frame, Heavy duty carbon fiber frame, Carbon fiber roof

Changes

image

1. 'Warden' Heavy Combat Armor
The 'Warden' Heavy Combat Armor is a power suit that combines excellent defense with powerful melee abilities (increased strength, increased bare-handed damage, and increased attack speed) for a relatively low price. However, its crafting requirements were disproportionately high for its performance, so we've made some improvements to it. I hope you'll continue to love your trusty Warden.

  • Material Buffs
    (Superalloy + Kevlar > Hardened Steel + Kevlar)
  • Encumberance Buff
    Encumberance reduced to 20 when activated.
  • Required Crafting Level Buff
    Before Improvements
"skill_used": "tailor",
"difficulty": 10,
"skills_required": [ [ "fabrication", 10 ], [ "electronics", 5 ], [ "mechanics", 6 ] ],

After Improvements

"skill_used": "fabrication",
"difficulty": 8,
"skills_required": [ [ "tailor", 7 ], [ "electronics", 4 ], [ "mechanics", 5 ] ],

2. Nanopackaged bandage

  • Instant Healing nerf
    Base 10 > 6

3. Healing factor injector

  • Instant Healing Buff
    Base 30 > 40

4. Combat stimulants

  • Effect Nerf
    STR +10, DEX +8, INT -5, PER +6 > STR +6, DEX +4, INT -5, PER +6

5. Carbon fiber boat hull

  • Added recipe

6. Adjusted unrand artifact spawn rate to normal

7. Layered carbides can now be created by blob glob instead of mi-go-whatever

8. Portal Generator recipe drop level lowered.

9. Added Superfast recharging station, Carbon fiber quarterpanel, Carbon fiber Armor Plate, Carbon fiber frame, Heavy duty carbon fiber frame, Carbon fiber roof.

  • Layered carbide plates: stronger and lighter than military composite platings.
  • Carbon fiber frame: 1.5 times stronger and lighter than conventional frames.
  • Heavy-duty carbon fiber frame: 1/5 of the weight of a conventional heavy-duty frame(100 kg) for a significant weight advantage.