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GB_save_state
Lior Halphon edited this page Nov 30, 2024
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3 revisions
int GB_save_state(GB_gameboy_t *gb, const char *path);
In save_state.h
Saves a snapshot of the current emulation state of the emulator instance into path
. Returns 0
on success, a positive errno
value on POSIX failures, and -1
on other failures.
GB_save_state
must not be called if the instance is being run in any thread, including the current one (via a callback).
SameBoy follows the BESS specification and generates save states compatible with other BESS-compliant emulators.