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GB_debugger_execute_command
Lior Halphon edited this page Nov 30, 2024
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4 revisions
void GB_debugger_execute_command(GB_gameboy_t *gb, char *input);
In debugger.h
Executes a debugger command input
in an emulator instance and returns its (potentially formatted) output via the logging interface.
The contents of input
are destroyed upon returning from this function.
GB_debugger_execute_command
must not be called if the instance is being run in another thread, but may be called from the current one (via a callback).
Some flow control commands, such as continue
and step
, are not supported by this function and may not behave as expected.