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📚 preserve .TOBJ comment lines when editing in-game.
Build game #1074: Commit 15df6ae pushed by ohlidalp
December 15, 2024 04:30 4m 12s terrn_export
December 15, 2024 04:30 4m 12s
script_editor.as: fixed handling of renamed fold regions
Build game #1073: Commit b223869 pushed by ohlidalp
December 15, 2024 03:03 4m 14s terrn_export
December 15, 2024 03:03 4m 14s
👼Script ProceduralManager - exposed API to regen mesh in place.
Build game #1072: Commit 371c19f pushed by ohlidalp
December 12, 2024 00:33 4m 39s terrn_export
December 12, 2024 00:33 4m 39s
👼Script ProceduralManager - exposed API to regen mesh in place.
Build game #1071: Commit d5aeb16 pushed by ohlidalp
December 12, 2024 00:28 4m 38s terrn_export
December 12, 2024 00:28 4m 38s
road_editor.as: improved road gizmo, added mouse drag.
Build game #1070: Commit c5d8d0d pushed by ohlidalp
December 11, 2024 00:37 35m 58s terrn_export
December 11, 2024 00:37 35m 58s
example_ImGui_nodeHighlight.as: fixed out of bounds error
Build game #1069: Commit a078c21 pushed by ohlidalp
December 5, 2024 03:31 4m 34s 3195_scripts
December 5, 2024 03:31 4m 34s
👼Script: 🧹 Fixed return codes of script-manip funcs.
Build game #1068: Commit 60db491 pushed by ohlidalp
December 5, 2024 02:33 5m 19s 3195_scripts
December 5, 2024 02:33 5m 19s
👼Script: 🧹 Fixed return codes of script-manip funcs.
Build game #1067: Commit d764e5e pushed by ohlidalp
December 5, 2024 02:28 4m 4s 3195_scripts
December 5, 2024 02:28 4m 4s
👼Script: 🧹 Fixed return codes of script-manip funcs.
Build game #1066: Commit f3012bf pushed by ohlidalp
December 5, 2024 02:27 4m 9s 3195_scripts
December 5, 2024 02:27 4m 9s
👼Script: added Ogre::Overlay doc, remade example.
Build game #1059: Commit 4838b16 pushed by ohlidalp
December 3, 2024 01:03 5m 2s 3195_scripts
December 3, 2024 01:03 5m 2s
✨ Terrains now load terrn2 [Races] by default.
Build game #1058: Commit 3a02667 pushed by ohlidalp
November 30, 2024 20:26 4m 44s terrn_export
November 30, 2024 20:26 4m 44s
truck editing example script: improved comments
Build game #1057: Commit c2ab86c pushed by ohlidalp
November 30, 2024 19:31 4m 18s 3195_scripts
November 30, 2024 19:31 4m 18s
✨ Terrains now load terrn2 [Races] by default.
Build game #1056: Commit 341bc52 pushed by ohlidalp
November 30, 2024 00:27 4m 45s terrn_export
November 30, 2024 00:27 4m 45s
✨ Example scripts: 5 new, 3 updated.
Build game #1054: Commit 5ee84b4 pushed by ohlidalp
November 28, 2024 06:07 6m 7s 3195_scripts
November 28, 2024 06:07 6m 7s
👼Script: ImGui::SetNextWindowPos() - added params flags & pivot.
Build game #1053: Commit 43cca19 pushed by ohlidalp
November 28, 2024 03:16 4m 10s 3195_scripts
November 28, 2024 03:16 4m 10s
added EditorCam to road editor
Build game #1052: Commit 3281e2f pushed by ohlidalp
November 28, 2024 03:16 4m 30s terrn_export
November 28, 2024 03:16 4m 30s
👼Script: new #include "genericdoc_utils.as"
Build game #1051: Commit e3fd4cc pushed by ohlidalp
November 27, 2024 21:11 5m 18s 3195_scripts
November 27, 2024 21:11 5m 18s
💡 New procedural road type: "auto"
Build game #1050: Commit 7ab0e2e pushed by ohlidalp
November 25, 2024 08:46 5m 22s terrn_export
November 25, 2024 08:46 5m 22s