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New cvar ui_hide_gui tracking the U hotkey
Build game #799: Commit 91a1e14 pushed by ohlidalp
October 1, 2023 22:33 52m 3s ui_presets
October 1, 2023 22:33 52m 3s
October 1, 2023 21:52 45m 17s
Mission system: use event callback to trigger setup/teardown.
Build game #797: Commit 38bd008 pushed by ohlidalp
September 27, 2023 13:30 46m 20s missionzip
September 27, 2023 13:30 46m 20s
script_editor.as: Fixes during review
Build game #795: Commit a1952a7 pushed by ohlidalp
September 26, 2023 01:45 7m 11s script_editor
September 26, 2023 01:45 7m 11s
script_editor.as: fixed bogus filesize of Recent scripts.
Build game #794: Commit e1ca279 pushed by ohlidalp
September 26, 2023 01:41 7m 26s script_editor
September 26, 2023 01:41 7m 26s
demo_script.as: Renamed "Welcome" tab to "Tutorial.as".
Build game #793: Commit 9cf3709 pushed by ohlidalp
September 26, 2023 01:25 8m 27s script_editor
September 26, 2023 01:25 8m 27s
script_editor.as: workaround: clamp error line num.s to actual line c…
Build game #792: Commit 5cc34b4 pushed by ohlidalp
September 26, 2023 00:13 9m 19s script_editor
September 26, 2023 00:13 9m 19s
script_editor.as: Fixed 'Save' dumping whole buffer incl. NULs and ga…
Build game #791: Commit e9ae1a0 pushed by ohlidalp
September 22, 2023 19:36 8m 24s script_editor
September 22, 2023 19:36 8m 24s
OGRE14 migration (WIP, build broken)
Build game #790: Commit 6e8f8cc pushed by ohlidalp
September 22, 2023 00:08 15m 38s ogre13-sdl
September 22, 2023 00:08 15m 38s
script_editor.as: Fixed line numbers not clipped at the top.
Build game #789: Commit 776868e pushed by ohlidalp
September 21, 2023 15:07 7m 31s script_editor
September 21, 2023 15:07 7m 31s
script_editor.as: added Docs menu, final touches
Build game #788: Commit 872608a pushed by ohlidalp
September 18, 2023 21:53 7m 42s script_editor
September 18, 2023 21:53 7m 42s
Fixes after merging scriptinfo_utils support.
Build game #787: Commit 85bb231 pushed by ohlidalp
September 17, 2023 23:15 46m 7s script_editor
September 17, 2023 23:15 46m 7s
overlay_editor.as: added buttons to destroy overlay/element.
Build game #786: Commit 48bb130 pushed by ohlidalp
September 17, 2023 22:52 47m 11s raw_OGRE
September 17, 2023 22:52 47m 11s
🚚 new directive set_attenuation_defaults
Build game #785: Commit 2510387 pushed by ohlidalp
September 13, 2023 00:45 44m 23s attenuation
September 13, 2023 00:45 44m 23s
Mission system: use event callback to trigger setup/teardown.
Build game #784: Commit 3073cb0 pushed by ohlidalp
September 10, 2023 22:25 44m 12s missionzip
September 10, 2023 22:25 44m 12s
Fixes after merging scriptinfo_utils support.
Build game #783: Commit cb24ddf pushed by ohlidalp
September 8, 2023 00:30 9m 4s script_editor
September 8, 2023 00:30 9m 4s
👼 Script: Extended error handling
Build game #782: Commit 74abd03 pushed by ohlidalp
September 4, 2023 15:58 56m 25s script_editor
September 4, 2023 15:58 56m 25s
✂️ Determine if broken beam created loose parts.
Build game #781: Commit 717c6d4 pushed by ohlidalp
September 4, 2023 15:57 50m 56s actor-split
September 4, 2023 15:57 50m 56s
Cab mesh - eliminated distortion at large world distances
Build game #780: Commit e202a7c pushed by ohlidalp
September 4, 2023 09:06 56m 55s float_precision
September 4, 2023 09:06 56m 55s
(3rd edition) Fixed huge FPS drop when nodes move far away from vehicle
Build game #779: Commit 008e77a pushed by ohlidalp
September 3, 2023 21:29 7m 12s eventboxperf
September 3, 2023 21:29 7m 12s
Eventbox perf workaround: ignore cabnodes farther than 15m
Build game #778: Commit 836e3c9 pushed by ohlidalp
September 3, 2023 16:47 44m 45s eventboxperf
September 3, 2023 16:47 44m 45s
Fixes #3079 - Minimap teleport doesn't work if in vehicle
Build game #776: Commit 7df5f66 pushed by ohlidalp
September 2, 2023 10:06 59m 54s mike3079_teleportfix
September 2, 2023 10:06 59m 54s
🚚 New prop anim sources: gear[reverse/neutral/#], `autoshifte…
Build game #775: Commit 0e4b556 pushed by ohlidalp
September 1, 2023 23:43 46m 9s will_propanims
September 1, 2023 23:43 46m 9s
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