forked from RigsOfRods/rigs-of-rods
-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Cab mesh - eliminated distortion at large world distances
I took advantage of the fact the mesh is regenerated every frame. Instead of choosing an arbitrary mesh origin and generating the mesh from node absolute positions, I place the mesh origin at physics origin and generate the mesh from node relative positions. This creates an illusion of smooth movement within world space while the mesh is actualy not moving, only vertices within the mesh are moving. The same fix can be applied to flextires, flexbodies and flex airfoil, but this commit only fixes the cab mesh as proof of concept.
- Loading branch information
Showing
3 changed files
with
11 additions
and
14 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters