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Stats
mpetrovic edited this page May 19, 2011
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Component The Stats component contains all stats for a given entity. This includes Characters, Items, and TempEffects. It also contains methods for aggregating these into a single Stat entity.
Properties:
- HP
- Attack - determines song strength for Reyvateils
- Defense
- Elemental Resistances (Fire/Ice/Wind/Water)
- Level
- XP -- remaining to level for players, amount rewarded for npcs
- leaf -- 0 for players, amount rewarded for npcs
- multipliers -- any multipliers for a given stat, keyed off of existing property
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Vanguard
- Speed
- Critical Rate
- Fire Damage
- Ice Damage
- Wind Damage
- Lightning Damage
- Number of Hits
- Guard Range
- Gauge Speed
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Reyvateil
- MP
- Burst Reduction -- How much Burst Gauge is lost in Key Change
- Influence -- How quickly indicators fill
- Burst Speed -- How fast Burst Gauge increases
- Harmonics -- How quickly Reyvateil harmonize with Vanguard
- MD Resist -- Mana Consumption Rate
- Reverb -- How long effects persist after Key Change
- get
- get_raw -- does not take multipliers into affect
- set
- set_multi -- sets a multiplier for a stat
- merge -- merges a Stat component into an existing one.