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Releases: grousewood-games/solforge

Mimicwurm Edition v0.10.8

18 Sep 22:23
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New Stuff:

  • A fancy new docsite 📚

Mimicwurm Edition v0.10.7

04 Mar 22:38
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New Stuff:

  • Auto-battle, Auto-turn-end
  • Fancy blue border on log if over the board
  • Re-cropped some card images that the auto-cropper did a bad job on
  • Spelling fix on Chant of Dragonwatch text

Mimicwurm Edition v0.10.6

18 Feb 21:29
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New Stuff:

  • More support for smaller screens / mobile screens #17
    • Three different modes for displaying the log
    • Automatic size adjustment to tight screens

Mimicwurm Edition v0.10.5

12 Feb 01:51
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Bug Fixes:

  • Math mistake in the bot's board evaluation corrected. Was crossing wires for which players health was which, making bot want to avoid dealing damage. Good times!

Mimicwurm Edition v0.10.4

11 Feb 20:06
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New Stuff:

  • Fancy advanced options.
    • Filtering for random constructed pre-con picks.
    • Tweak toggles for the AI behavior (still experimental).
  • Mouse cursor enhancements.
  • More real estate on menu screens.
  • A new pre-con.
  • A new secret 👾

Bot Updates:

  • As part of the tweak options, player health weighting scales a bit differently now.
    • Before, hitting the opponent for 20 would rank the same as hitting for 10 and gaining 10 life.
    • Now each number is scaled separately, and the scale boost is not as extreme. Should result in less spamming of Warmonger Mod.

Bug Fixes:

  • Another correction to Steelscale Dragon's defender change detection #153
  • Dragonwake will no longer allow a cast when all lanes are full.
  • Iniog's death trigger no longer spams animations.

Mimicwurm Edition v0.10.3

03 Feb 00:29
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Bug Fixes:

  • Head to head mode drawing hand correctly #165

Mimicwurm Edition v0.10.2

01 Feb 22:39
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Bot Updates:

  • Refactor of logic mapping for faster calcs #164

Bug Fixes:

  • Extra protection against animations bricking slow connections #163

Mimicwurm Edition v0.10.1

31 Jan 01:14
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Bug Fixes:

  • Bricking initialization bug in Draft #160
  • Polyfilled OffscreenCanvas, restoring support for older browsers #162

Minor Updates:

  • Made Vengeance animations consistent #161

Mimicwurm Edition v0.10.0

30 Jan 02:44
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⚠️ The app is now using OffscreenCanvas for drawing. Any browser older than March 2023 may not support this.

New Stuff:

  • Animation suite #6 #7
  • Random opponent deck shown at game end #157
  • Free plays are highlighted in Green #159
  • Fancier level icons in detailed card view
  • Active player indicator

Bot Updates:

  • Performance improvements on cards that pick stuff from the deck or discard
  • Faster picking of winning choices

Bug Fixes:

  • Certain creatures were triggering after they were dead #152
  • Steelscale would miss changes in Defender if owned by Player One #153
  • Token button text for Darkforge Mimic was misaligned #154
  • Board-target spells can no longer be cast without valid targets #155
  • Cards in hand with no valid plays would highlight #156

Mimicwurm Edition v0.9.3

29 Dec 00:24
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New Stuff:

  • Draft replay vs AI now drafts new deck for the bot to play #142
  • Ability to preview pre-con decks prior to selecting #144
  • Highlights for card-based selections are now yellow #146
    • Similarly, made player and field highlights yellow to boost contrast
  • Win / Loss sign will become transparent after a few seconds #151
  • Changed button text colour to improve contrast and respect our red-green colourblind friends
  • Changed touch-mode icon to make it more obvious what mode the app is in
  • 45 new Fundecks. Mostly to give some love to the unpopular cards. Highly untested, may tweak later after some playtesting.

Bot Updates:

  • Better detection and prioritization around non-immediate threats
    • Creatures that have Rank-up effects #22
    • Creatures that do stuff when dealing battle damage on their turn #136
    • Creatures that can snowball #137
    • Creatures that can cause a ruckus just by existing #138
  • Nexus Gunner restructured to clue in the bot evaluation #140
  • Rebuilt logging engine to generate less overhead calls during AI pontification #141
  • Tightened up the choice randomness when in mid-action #143

Bug Fixes:

  • Steeleye Seer level 3 can activate twice #145
  • Creature-bound player effects get removed when creature loses abilities #147
  • Large spell images aligned with large frames #148
  • Digitize expires at turn end #149
  • Dragonwake will let you pick a card #150