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Releases: grousewood-games/solforge

Mimicwurm Edition v0.5.2

05 Aug 20:30
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Bug Fixes

  • Action highlights hidden in touch-details mode #76
  • Bartok no longer breaks draft screen view #77
  • Iztek Avatar of Flame reacts correctly to Iztek's Frost #78

Minor Upgrades

  • Stats on Draft screen #11
  • 2nd attempt to prevent double tap from zooming browser #75
  • Reduced long touch time from 1 second to 800ms.

Mimicwurm Edition v0.5.1

04 Aug 23:35
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Minor Upgrades

  • Groundwork for AI logging #29
  • Long-touch will show card details #74
  • Test to disable double tap zoom (failed?) #75
  • General update to AI weighting formula. Not better, but at least different. Better balancing coming soon™
  • Extra buttons on Dirty Deckbuilder to allow quick deck adjustments

Mimicwurm Edition v0.5.0

30 Jul 20:10
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New things

Bug fixes

  • Problematic deck clickers on AI turn #66
  • Zyx bug on birth turn #67
  • Token placement fix #68
  • Nuada card text correction #72

Mimicwurm Edition v0.4.2

15 Jul 15:09
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Bug fixes

  • Incorrect text on Nanoswarm #65
  • Paste error on pre-canned deck, was duplicating a different deck

Mimicwurm Edition v0.4.1

14 Jul 23:49
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Bug fixes

  • Draft considered Dysian Sludge as Nekrium #60
  • Card details would not show Consistent keyword for spells #61
  • Metatransfer demanded a levellable card in hand #62
  • Changed Xithian Rotfiend enter field behavior to match original game #63
  • Tuskin Sporelord's Activation would error when selecting the destination lane #64

Decks & AI

  • Added official Set 3.1 decks.
  • Removed a number of similar constructed decks that were available to pick from. The AI picks a deck randomly, resulting in playing the similar decks often. May re-enstate when #33 is implemented.
  • On the same note, added underlevel detection for the AI. So ideally playing constructed is less spamming of Eidolon Ebonskull Gargoyle Zimus etc. Same for draft spamming big bodies #23
  • Updated and added fun decks for more variety.
  • Added basic filtering to the Dirty Deckbuilder.
  • Added a more random option in Constructed for extra fun.

Mimicwurm Edition v0.4.0

11 Jul 01:56
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Set 3 released ♾️ #35

Minor HTML improvements #59

Mimicwurm Edition v0.3.1

03 Jul 18:58
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Mobile stuff

  • Text offset on retina screens in attempt to combat vertical shift #16
  • Allow shrinking of UI to 90%, in support of tablets with 4:3 aspect #17
  • Reduced log margin to allow more room for text in cramped layouts #53

Bug fixes

  • Big card view for Token creatures would error half-way through the draw #52
  • Menus could lock-out on touch screens #56
  • Clicking during combat could cause glitching #57

Performance

  • Reduced file size of small card art #58

Mimicwurm Edition v0.3.0

02 Jul 18:03
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New things

  • Larger card art in details screen #2
  • View related cards in details screen #3
  • Clicking free card icon shows card that generated it #5
  • Clicking card names in log shows card details #9
  • Can see deck count and deck contents for draw and discard decks #10
  • Consistent support in shuffler #31
  • Deckbuilder filename will reflect deck name #51

Performance and mobile stuff

  • Rasterized stat numbers #18
  • Rasterized action button text #45

Bug fixes

  • Apocrymancer trigger now behaves like an interactive trigger #46
  • Glaceus now only triggers on the owner player's rank up #47
  • Vertical scrollers now have appropriate click detection #48

Mimicwurm Edition v0.2.1

17 Jun 13:35
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Bug fixes

  • Any type of Cancel action would wreck game & go to main menu #42
  • Shaper triggers were not behaving like interactive triggers #43

Extras

  • Added version to Extra Info screen #44

Mimicwurm Edition v0.2.0

16 Jun 23:26
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  • Interactive trigger indicator #4
  • Card names on card sprites #8
  • Locally save options settings #19
  • On touch device, removed double-tap, added info & action modes #32
  • Show ! icon when creature has a temporary trigger #40
  • Button to exit game without smashing F5 #41
  • Shaved 17kb off the build