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Releases: Pyrdacor/Ambermoon.net

v1.8.1

01 Feb 10:24
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Release v1.8.1

  • Upgrade to Ambermoon Advanced 1.03 which fixes a crash in Spannenberg
  • Also some text color issues were fixed

v1.8.0

31 Jan 06:55
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Release v1.8.0

  • Added Ambermoon Advanced episode II (first full release)
  • Fixed a lot of bugs and crashes
  • Improved many minor things
  • You can now use an alternative 3D movement layout (QWEASD instead of WASD) inside the options

v1.7.1

27 Jul 13:57
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Release v1.7.1

  • Fixes the map events in the house of bandits
  • The door to the treasures in Kire's residence is not unlocked initially anymore

v1.7.0

12 Jul 09:42
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Release v1.7.0

  • Fixed loading of game data from ADFs with new game format (1.14+ English, 1.13+ German)
  • Status symbols are now instantly removed when a spell is cast which removes the condition
  • Added the implementation for the spell Stone to Flesh
  • Added healing animation for spells Heal Aging and Stop Aging
  • Fixed a crash when unequipping some items in combat
  • Fixed monster damage/defense display for spell "Monster Knowledge"
  • Fixed a bug where the num pad and esc keys could be used during scroll texts in doors or chests
  • Fixed a bug when moving with keys and using the speak function (infinite turning)
  • When fleeing a fight but the last player in battle dies, the 'pick leader' popup shows now up after leaving the battle (no more occasions where no party member is selected and lead to other issues)
  • Improved initial resolution to fit on the screen (especially for 16:9 monitors)
  • Check resolution on each startup to fit on screen if the monitor configuration was changed
  • Ensure window is visible on the monitor and the title bar is visible (on startup or leaving fullscreen)
  • Integrated original version 1.16

v1.6.10

21 Jun 07:59
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Release v1.6.10

Fixed a crash when selecting a game version.

v1.6.9

20 Jun 13:08
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Release v1.6.9

  • Includes new original german 1.14 release
    • This adds missing skill names for read and use magic
  • Fixed a crash with some music changing (e.g. Pelanis' palace)

v1.6.8

16 Jun 17:18
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Release v1.6.8

The game now also runs on macOS M1. Also for Windows and Linux there is now a patcher which will install future updates automatically (sorry Mac users but Apple is hell for developers). The patching must be confirmed and you can choose to not use the patcher at all.

v1.6.7

14 Jun 07:34
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Release v1.6.7

  • Monsters will now advance if the 4th battle row is empty and there are at least 2 party members remaining
  • Fix: After loading a world map savegame you will no longer start swimming on normal ground etc (wrong tile information were sometimes used)
  • Improved the behavior how often map events are triggered. Simple text popups won't be retriggered on every step but those with effects like the oasis healing effect will now
  • Window position and current monitor are now stored inside the config so the window will appear at the same position after relaunch
  • Added new key shortcut Ctrl+Shift+C to center the window on the main monitor

v1.6.6

13 Jun 08:46
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Release v1.6.6

  • Fixed freezes when some spells are cast in battle
  • Fixed broken input after right-clicking / hitting ESC in some windows
  • When using your own Ambermoon data, the folder "Initial" and the file "Keymap" is no longer required and won't lead to an error if not present

v1.6.5

11 Jun 19:39
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Release v1.6.5

  • Resting on rafts is now possible
  • Music should no longer stop (or crash game) after game over screen
  • Added "kill" cheat for testing stuff :)
  • When leaving items at merchants, they take them back if possible (so you can buy them later)