Releases: Eligarf/stealthy
Releases · Eligarf/stealthy
v4.10.2
Mark module not compatible with V13 yet
v4.10.1
- Update pt-BR.json (thanks Kharmans)
- Stop the annoying manifest changed warning (after this update)
v4.10.0
- Add an opt-out setting to clear Stealthy's stealth/perception flags from combatants at combat end.
v4.9.1
- Apply alias to Hidden, not Spot (whoops!!)
- When testing for hidden/spot effects, first check for Stealthy's flags before resorting to names.
- Translation of v4.9.0 to Brazilian Portuguese. (thanks Kharmans)
v4.9.0
- Add a setting to specify additional words to recognize as 'hidden'. Useful in mixed language sessions.
v4.8.0
- dnd5e: compatible with 3.x and 4.x
v4.7.0
Fix ubercrash when CPR isn't detected
v4.6.1
- Update pt-BR.json (thanks Kharmans)
- Handle the case where banking is changed from actor to token while a stealth effect is still active on tokens. In this case, the effect will continue to hold the banked values until it is removed.
v4.6.0
- dnd5e: Added a check box to the detection modes configuration dialog, selecting which detection modes can be affected by dim light.
- dnd5e: 3.3 compatible
- pf1: 10.4 compatible and fixed a bug preventing stealthy from properly setting up in this system
- dnd4e: 0.5.3 compatible