Releases: Eligarf/stealthy
Releases · Eligarf/stealthy
v4.2.0
- Added a configuration menu allowing GMs to decide which detection modes can be countered with Stealth.
v4.1.1
- dnd5e: 3.2 compatible
- Update pt-BR.json (Thanks Kharmans)
v4.1.0
- dnd5e: look for midi-qol flag to determine if perception disadvantage is already present before adding a -5 penalty to passive perception in dim light
- pf1: allow GMs to specify a value other than 10 for take-10 passive spot option
v4.0.6
- Handle tokens without skills (like vehicles)
v4.0.5
- Fix wrong label on banked perception HUD button
- dnd5e: better darkvision attribute detection
- Removed some redundant code
v4.0.4
- Fixed misnamed internal function for Perspective.
v4.0.3
- Update pt-BR.json (thanks Kharmans)
- Add minify step to package building
v4.0.2
- dnd5e: If using vision-5e, Hearing doesn't get disadvantage against targets hiding in dim light
- dnd5e: If using vision-5e, devilsSight gets disadvantage against targets hiding in dim light but not against ones in dark.
v4.0.1
- Stealthy 4 isn't currently compatible with Perceptive, so I added stealthy.bankPerception and bankStealth to help insulate that module from my internal flag details