Releases: EaW-Team/equestria_dev
“Two Eagles: Arsenal of Harmony“ 1.9.1.9
✢ Added some focuses to Lunar New Mareland that allow them to stop being a puppet and unlock decisions to release South Griffonian nations as puppets.
✢ Added more flavour events for Lunar New Mareland.
✢ Added state lore for Dodge City, Trottingham and Acornage.
✢ Added Esotericism subideology.
✢ Added a couple new victory points and supply hubs in Olenia.
✢ Added a description for Sunset Shimmer.
✢ Added several generic zebra portraits.
✢ Fixed CTD from Farbrook joining the River Federation.
✢ Fixed CTDs from Kemerskai's execution events.
✢ Fixed various issues with characters remaining as military leaders when they shouldn't.
✢ Fixed various instances of characters not becoming country leaders when they should.
✢ Fixed various character checks.
✢ Fixed description and icon for culture mapmode.
✢ Fixed missing ideology checks for socialist River Republic's decisions.
✢ Fixed missing ally checks for Flowena's sabotage and agitation decisions.
✢ Fixed a Bakara and a Wingbardy focus never giving infrastructure.
✢ Fixed issues with Wingbardy's new icons.
✢ Fixed a few Viirad puppets not getting correct leaders.
✢ Fixed issues with Lunar Empire getting Rarity.
✢ Fixed issues with Griffonian Empire's event target by using tag alias instead.
✢ Fixed some issues with countries not getting tanks when they should.
✢ Fixed River Republic research slot focuses not bypassing if they already had 5 slots.
✢ Fixed some missing advisor icons for Griffonian Empire.
✢ Fixed Evening Dew in Lunar New Mareland not leaving the faction like he should.
✢ Fixed issues with Opinicus renaming decisions in Gryphus.
✢ Fixed Feathisian focus giving Grand Battleplan bonus instead of Mass Assault.
✢ Fixed higher level railways being too expensive to build.
✢ Changed cultures of various countries and states and adjusted some culture names.
✢ Increased entrenchment for Ironpaws.
✢ Shorten delay for nuke events to avoid the possibility of having multiple response options.
✢ 1020 super heavy tanks now get a terrain bonus.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: b25a
“Two Eagles: Arsenal of Harmony“ 1.9.1.8
✢ Added icons for Beakolini's focuses and national spirits.
✢ Added alternate Beakolini portraits.
✢ Added flavour events for Shadowbolts in Lunar New Mareland.
✢ Added a placeholder namelist for Dread League.
✢ Added a general for Thorax's Changeling Lands.
✢ Added culture mapmode.
✢ Fixed numerous instances of characters not becoming country leaders when they should.
✢ Rewrote script related to generals/field marshals/admiral characters so it works properly.
✢ Implemented a workaround to prevent numerous CTDs from moving characters between countries.
✢ Removed snowfall.
✢ Changed Wingbardy's civil war caused by failed passing of the Gacerbo law to be against non-aligned monarchists rather than communists.
✢ Rohmer in Greifenmarschen now gets the "Heart of Steel" trait in his authoritarian path.
✢ Fixed Romau's Red Archons advisors.
✢ Slightly reduced infrastructure in Polar Bear Communities.
✢ Fixed the Griffonian Republic not offering annexation to Herzland republicans.
✢ Fixed some basegame dates in AI technology code.
✢ Fixed "Other Race" not showing text in race map mode.
✢ Fixed Bales missing a state lore map icon.
✢ Properly remove Luna Bay naval strait.
✢ Improved lategame armoured car balancing.
✢ Fixed Hellquill's "Strike at Brodfeld" focus not bypassing if Brodfeld/Prywhen did not exist.
✢ Fixed Hellquill's university focus not bypassing even if it did nothing.
✢ Reduced the strength of Tarrin's starting army.
✢ Fixed requirements for magical motorized.
✢ Fixed Nimbusia's Helot focus tree not appearing.
✢ Fixed some remaining outdated doctrine bonuses.
✢ Fixed Hellquill's focus that gave pre-NSB tank equipment.
✢ Equestria's "Pre-emptive Strike" focus will now bypass if Changeling Lands are a puppet.
✢ Made Bronzehill Grover VI coronation event fire only once.
✢ Fixed Asterion not being able to ally Wingbardy if the latter is not in a faction.
✢ Fixed Tarrin militia focus spawning four instead of five divisions.
✢ Fixed various advisor icons.
✢ Reduced Wingbardy's navy size, and increased Changeling navy size.
✢ Changelings now start with a beneficial navy spirit (NSB only) and Trade Interdiction.
✢ Removed two dockyards from Equestria.
✢ Fixed missing race trait for a South Confederate States general.
✢ Fixed war threat warnings not appearing for countries that succeed the Griffonian Empire.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: 541e
“Two Eagles: Arsenal of Harmony“ 1.9.1.7
✢ Fixed several CTDs in early game.
✢ Added new 3D models for Griffon Knights and Wingbardian infantry.
✢ Fixed localisation and icons for multiple leaders and characters.
✢ Luna now gets removed as a leader when NMM happens.
✢ Fixed CAS trait not requiring CP/giving XP.
✢ Removed unnecessary extra doctrine cost/research speed modifiers.
✢ Daybreaker now gets removed as a field marshal correctly.
✢ Fixed transparency issues for Griffon Republic advisors.
✢ Fixed some interface code not being carried over from vanilla.
✢ Fixed Solar Empire leaders not being removed correctly.
✢ Fixed New Mareland leaders not being promoted correctly.
✢ Fixed Sunrise Sparkle not working in Crystal Empire.
✢ Fixed ELF leaders not being transferred correctly.
✢ Uncovered the Jungle Rat trait in interface.
✢ Fixed Dread League infrastructure decisions.
✢ Fixed late-game jet technologies.
✢ Fixed Silver Star and Astini becoming leaders again when Leopold is in charge.
✢ Changed the generic deer advisor icon.
✢ Fixed theorist costs in several countries.
✢ Fixed Kessler becoming communist leader when Growder should.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: 74e6
“Two Eagles: Arsenal of Harmony“ 1.9.1.6
✢ Compatibility for 1.11 Barbarossa update and No Step Back DLC:
♥ All appropriate vanilla changes carried over.
♥ Added railways and supply nodes across the map.
♥ Halved infrastructure values and changed many infrastructure effects to give railways instead.
♥ Adjusted tank templates and technologies, added numerous new tank modules.
♥ Ported all country leaders, military leaders and advisors to use the new character system.
♥ Adjusted doctrine tech bonuses to be cost reductions instead.
♥ Train technology requires basic rifles to research and unlocks railway construction.
♥ Added armored train 2 technology.
♥ Slightly increased supply from population and supply node range.
♥ Repurposed "Proper Heritage" army spirit to give bonuses to special forces instead of cavalry.
♥ Society development level now affects supply consumption, with less developed nations consuming less supply.
♥ Added numerous new map modes to display society development, science base, illiteracy etc.
✢ Major adjustments to Great War balance:
♥ Changeling Lands start with Early Mobilization law.
♥ Equestria starts with military penalties, represented as army spirits with NSB and a national spirit without the DLC.
♥ Plan "Alicorn Sunset" gives slightly better bonuses.
♥ Changeling Lands start with one 300% research bonus to CAS 1 technology.
♥ Olenia's surrender turns them into a puppet if Changelings chose peaceful integration.
♥ Stalliongrad completing the Palace of the Soviets gives them 4 civilian factories.
♥ Equestria will give Stalliongrad their claimed states when calling them into war with the Changelings.
♥ Stalliongrad will join Equestria by itself if they have 35% surrender progress.
♥ Equestria can now call Stalliongrad to arms with 20% surrender progress.
♥ Changelings unlock Suicide Strike air mission from Death or Dishonour focus. The focus now requires 1 million casualties to unlock.
♥ Replaced Changeling "Refinery Subsidies" with "Pre-emptive War Bonds", giving a construction bonus.
♥ Equestrian Timberwolf research now gives anti-tank research bonus.
♥ Equestrian militia decisions no longer cost political power, but give a larger political power penalty and take slightly longer.
♥ AI Changelings will release Olenia as a protectorate as soon as possible.
♥ AI Equestria will not protect Crystal Empire's borders if it has less than 40% surrender progress.
✢ Added button to view all state lore entries on the map.
✢ Added unique icons for Baltimare's ministry advisors.
✢ Added decision for Aquileia to reclaim Rila's navy after annexation.
✢ Added generic Aquileian military leader portraits.
✢ Added sound effects for clicking various menu buttons.
✢ Added generic penguin and buffalo portraits.
✢ Added a description for Grover VI when he is coronated.
✢ Added railway concern for Equestria.
✢ Sunset Shimmer now joins harmonic Equestria rather than Solar Empire.
✢ When Gerlach and Gabriela marry and form Strawberry-Feathisia, they now share leadership of the country.
✢ Changelings now claim one more state from the Olenians.
✢ Increased Polar Bear factory count.
✢ Moved and added numerous victory points across the map to match supply node locations.
✢ Increased tungsten and chromium resource deposits on the map and in focuses/decisions.
✢ Subideology name is now displayed in country view rather than ideology name.
✢ Implemented DLC Lithuanian voicelines for communist Longsword.
✢ Made Wingbardy's tree collapsible when a path has been chosen.
✢ Fixed all instances of duplicate localization.
✢ Blocked some Francistrian interactions with Wingbardy when the latter has a civil war.
✢ Various adjustments to AI.
✢ Penguins no longer seek an Equestrian guarantee on historical.
✢ Baltimare now loads a generic focus tree when puppeted by a non-communist country.
✢ Aquileia can now be formed more often than once.
✢ Fixed broken medium flag for Empire of Aquileia.
✢ Fixed incorrect state ID in a Hellquill focus.
✢ Removed Luna Bay naval strait.
✢ Disabled agent recruitment decisions for now.
✢ Fixed "Demand Tarrin" decision for Aquileia not appearing if one of the three Tarrin states was already owned.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: 4029
“Two Eagles: Arsenal of Harmony“ 1.9.1.5
✢ Added descriptions for all Nimbusian leaders.
✢ Added harmonic magocracy subideology.
✢ Added many new VPs in Equestria and Changeling Lands.
✢ Added a starting ace pilot for Feathisia.
✢ Added puppet flags for various countries.
✢ Added advisor descriptions for New Mareland.
✢ Added new cosmetic tag for monarchist Aquileia after they conquer Herzland.
✢ Refugee mechanic is now disabled by default due to a manpower bug. It can be re-enabled via game rule.
✢ Planes no longer have 30% smaller production costs than in vanilla.
✢ Improved portrait for Wulfric in Wittenland.
✢ New image for Sombra and Sinister marriage news event.
✢ Changed icon for religious socialism subideology.
✢ Adjusted description for imperialism subideology. It is now called autocracy.
✢ Fixed lower society development levels not assimilating refugees.
✢ Replaced Longsword's starting compliance bonuses with compliance gain bonuses.
✢ Clarified tooltip for science base upgrade requirements.
✢ Evi formable now has a unique name for every ideology.
✢ Removed Solar Empire remnants from random country tag.
✢ Cyanolisia no longer starts with a core on Creeper Mountains, but gains a core when using decision to rename it.
✢ Fixed potential issue with Wittenland not puppeting properly via event.
✢ Increased stability impact from refugee percentage.
✢ Renamed Dieter Heinrich to Lacin Cardo and rewrote his backstory.
✢ Rewrote code for New Mareland white peace decision. It should now be more dynamic and functional.
✢ Reduced Equestria's surrender limit bonus by 5%.
✢ Fixed missing checks for national spirits in Brodfeld's secret path.
✢ Equestria no longer starts with sixty thousand extra ponypower.
✢ Many more countries now start with motorized equipment technology.
✢ Fixed some countries getting wrong region descriptions in the welcomescreen.
✢ Aquileia now instantly declares war on Periphery nations rather than just getting wargoals.
✢ Fixed Wittenland industrial concern not having an icon.
✢ Improved news event background.
✢ Changed subideologies of various leaders.
✢ Fixed non-aligned and communist Romau not being able to form Herzland.
✢ Aquileian focus that requires conquering every griffon nation no longer requires Asterion as well.
✢ AI Stalliongrad should no longer abandon construction of the palace.
✢ Improved checks for Asterion's focuses about allying other nations.
✢ Fixed ship build cost modifiers not working.
✢ Yakyakistan removing communist infiltrators no longer results in the infiltrators immediately returning.
✢ Fixed wrong genders for some characters.
✢ AI Stalliongrad should now prioritize upgrading economy and conscription laws.
✢ Reduced duration of Wingbardy's harmony popularity drift national spirits.
✢ Karthinian Empire and Karthinian Republic are now separate cosmetic tags, so monarchies and republics get sensible names.
✢ Fixed Changeling protectorates not changing their cosmetic tags properly.
✢ Fixed broken name for royalist South Confederate States.
✢ Various small map adjustments in the Riverlands.
✢ Fixed incorrect sizes of various leader portraits.
✢ Various performance improvements.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: 7b72
“Two Eagles: Arsenal of Harmony“ 1.9.1.4
✢ Added unique icons for subideologies.
✢ Added state lore for Sakara, Griffton and Wrobert.
✢ Added new portraits for Polar Bear country leaders and a Yale general.
✢ Added a new loading screen.
✢ Added a focus for communist Asterion to attack Brodfeld.
✢ Added ship namelists for non-aligned countries.
✢ Added generic decision available for non-communist countries to rename Stalliongrad.
✢ Added new icons for armoured cars and Riverlander artillery, mechanized and motorized.
✢ Unit experience is now more granular, being split into smaller levels.
✢ Nimbusian supremacy leaders can now get Autokrator/Autokratessa trait.
✢ Updated mechanics section in the welcomescreen.
✢ Renamed supremacy Commonwealth of Evi into Evian Dominion.
✢ Renamed Grifftonia into Griffton.
✢ Renamed Stalliongrad's intel agency.
✢ Fixed 'Project Exodus' refugee system. It should now work properly.
✢ Fixed issues with Greater Feathisia and Rozenkampist paths.
✢ Moved the news event about Griffonian People's State to a more appropriate focus.
✢ Removed communist Katerin focus removing cores of National Griffonian Republic which could break coring entirely.
✢ Fixed starting compliance modifiers being too large.
✢ Tweaked various victory point and population values.
✢ Fixed Our Town not inheriting Stalliongrad's technology properly.
✢ Improved tooltip for communist Francistria focus that switches doctrine technologies.
✢ Stalliongrad now starts with a naval and land doctrine technology.
✢ Improved Stalliongrad AI.
✢ Adjusted Stalliongrad's starting ships.
✢ Hunter-Killer submarines now have submarine attack.
✢ Gave the leader of Appleloosan Protectorate a proper name.
✢ AI Falcor is now much less likely to take the focus where they go alone.
✢ Fixed some focus bypasses.
✢ Fixed Baltimare not being able to core Buffalo tribe.
✢ Aquileian wargoal focus on Herzland now checks for Strawberry too.
✢ Opinicus Order can no longer form Evi.
✢ Grover II focus to attack the Empire now declares war instantly.
✢ Increased HP bonuses in Barrad technology tree.
✢ Increased HP bonus for knights in Griffon technology tree.
✢ Increased suppression for infiltrator companies.
✢ Increased HP for Armoured Cars.
✢ Increased manpower cost of motorized and mechanized to be the same as in vanilla.
✢ Hopefully fixed Fezera's starting ships.
✢ Standardized support technology bonus categories.
✢ Fixed Skyfall money mission not actually removing trade partners when it should.
✢ Katerin no longer removes its military national spirit in the post-unification focus tree.
✢ Removed some unused tags from the mod files.
✢ Fixed missing checks for being a puppet in Tarrin's decisions.
✢ Fixed Lunargrad lacking a localization key.
✢ Fixed Austral protectorate lacking several cores.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: d2a3
“Two Eagles: Arsenal of Harmony“ 1.9.1.3
✢ Ported HappyNTH's 'Project Exodus' refugee mechanics from Old World Blues to Equestria at War, changing it to fit the scenario and existing mechanics.
✢ Added effects to Our Town's focuses so they are properly playable.
✢ Greater Feathisia and Rozenkampist paths now get flags, wargoals and cores.
✢ Added an event for harmonic Wittenland about Silver Star's redemption.
✢ Added and reworked numerous concern and advisor icons.
✢ Added cosmetic tags for Leopold's Barrad, Francistrian Aquileia and Virgil in the Griffon Frontier.
✢ Added decision for Our Town to form Stalliongrad.
✢ Added capitulation event responses for Marelandia and Our Town.
✢ Added NATO counters for dragon units.
✢ Added a new tank designer for Stalliongrad.
✢ Redone portrait for Double Diamond in Our Town.
✢ Fixed New Mareland not having modern society development level.
✢ Fixed Herzland formable cores being given to the Griffonian Empire formables instead.
✢ Fixed Evi formable decision not applying the cosmetic tag when it should.
✢ When attacking the owner of Prywhen states, Hellquill will now get wargoals instead of instantly declaring war.
✢ Increased dragon HP.
✢ Increased soul-bound clockwork organization.
✢ Fixed issue with Viira spreading Barrad climate.
✢ Fixed Fezera not getting all the cores it should.
✢ Removed extra Pride of the Fleet from Olenia.
✢ The Lord Protector path in Griffonian Empire now gradually reduces maluses from "Die Anarchie" national spirit.
✢ After annexing Dread League, there is now an event option to release the Arcturian Order as a puppet.
✢ Pentarch cooperation national spirits are now removed properly.
✢ Puppet AI [REDACTED] in Brodfeld can no longer annex majors.
✢ Made political party naming styles more consistent.
✢ Fixed Tarrin missing the griffon operative codename list.
✢ Adjusted various VP values.
✢ Katerin now gets an event informing about secession of Herzland nations even if Diellza was deposed.
✢ Adelart is now called "Free Territory of Adelart".
✢ Katerin event about religious socialism now gives political power instead of removing it.
✢ Katerin can no longer core Northern Tribes.
✢ Nerfed Duskfeather field marshal in Katerin.
✢ Asterion can no longer release autonomous Cyanolisia if they don't control the capital state.
✢ Reworked Dietrich Mach's Grover VI event.
✢ Removed outdated tooltip from Brodfeld's "Project Horizons" focus.
✢ Aquileia's White Phosphorus Barrage tactic is no longer available for everyone.
✢ Fixed starting compliance modifiers being too small.
✢ Fixed Lushi-Brodfeld not getting a core on Sydia.
✢ Changelings can no longer form the Severyana Protectorate without owning Our Town.
✢ Fixed Aquileia's coring focuses being blocked by guaranteeing or allying Periphery nations.
✢ Removed Griffonian Republic's claim on a Skynavian state.
✢ Reduced the amount of dragon equipment Wittenland gets from the "Tame Dragons" spell decision.
✢ Stalliongrad being renamed now renames the state as well. The town of Caramel Marks is also renamed.
✢ Replaced "Colitsyn" renaming option with "Princessyn".
✢ When Changelings form the Severyana Protectorate, Stalliongrad is renamed.
✢ Fixed the Titan appearing again if you continued to dig deeper as Barrad.
✢ Nimbusia now starts with basic rifle technology.
✢ Supremacy Lushi now gets wargoals alongside claims.
✢ Adjusted Wingbardy's starting tank template so the AI can use it properly.
✢ Slightly adjusted color for Herzland formable.
✢ Increased IC cost of Ursas and Trollhounds.
✢ Fixes for Griffonian Republic's Skynavia and Northern Tribes puppets.
✢ Barrad now starts with the Unicorn Mage Company technology.
✢ Buffed Magical Supremacy technologies.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: d99e
“Two Eagles: Arsenal of Harmony“ 1.9.1.2
✢ Added coring decisions and custom puppets for Viira's true path in Barrad.
✢ Added new trait for true path Viira.
✢ Added new names and descriptions for infantry equipment technologies.
✢ Added new flag for communist Karthinia.
✢ Added unique intel agency icon for Barrad.
✢ Added new icon for Angriver's Free Army national spirit.
✢ Added new events for Barrad.
✢ Added Ember as a field marshal for United Dragon Isles.
✢ Added unique equipment icons for Barrad.
✢ Added an admiral and an advisor for Stalliongrad.
✢ Added a decision for Stalliongrad to transfer the Frontier to Nova Griffonia if both are puppets.
✢ Redone portraits for Starry Night in Longsword/Hellquill and a general in Nimbusia.
✢ Viira can now reach an accord with the Pentarchy.
✢ National Griffonian Republic now has the same equipment localization as the main Griffonian Republic.
✢ Properly fixed supply issues in the Griffonian Republic's civil war.
✢ Election event for Suntail's successor now has dynamic text, changing if Kemerskai was rehabilitated or not.
✢ "Cult of the Two Marshals" focus now gives Kemerskai Jr. as a general.
✢ Francistria can now only reform Aquileia if it is non-aligned.
✢ Fixed Lunar Empire event response in the Disciples tag-switch event.
✢ Fixed air attack for dragons.
✢ Fixed AI Stalliongrad not taking war focuses.
✢ AI Stalliongrad now properly builds the Palace of the Soviets.
✢ On historical, Stalliongrad will now join the Great War at 25% Equestrian surrender progress instead of 15%.
✢ Equestria AI will now transfer land to Stalliongrad more often after the Great War.
✢ Fixed various state ownership checks for Crystal Empire.
✢ Sombra now becomes a field marshal upon his return.
✢ Longsword now starts with division editing locked before the civil war.
✢ Improved tooltips for science base national spirits.
✢ Fixed puppeted Wittenland becoming communist when it shouldn't.
✢ Reduced focus duration times for [REDACTED] in Brodfeld.
✢ Adjusted colour of Sirdis cosmetic tag in Longsword.
✢ Renamed some Herzland formables.
✢ Having closed economy now blocks trading with Skyfall.
✢ Fixed motorized officer trait having a cavalry icon.
✢ Fixed Aquileian Republic stealing all generals from Griffonian Republic if it went down the Iron Marshal path.
✢ Replaced "Topple Government" wargoals with regular puppeting wargoals.
✢ Las Pegasus can now always form Equestria.
✢ Adjusted AI strategies for River Coalition to be less eager about supporting Longsword.
✢ Improved amtrac icons.
✢ Removed world tension blockers in economy laws.
✢ Increased AI likelihood of guaranteeing Yale in the archives event.
✢ Cleaned up tooltip for annexing new River Federation members.
✢ Rebalanced skill levels and adjusted traits of numerous generals.
✢ Prywhen can now only ally Aquileia or Wingbardy if it neighbours them.
✢ Chiazbeacle Pact can no longer be formalized while at war.
✢ Forming Herzland now unlocks compliance coring of various neighbouring countries.
✢ Griffonian Republic's wargoal focus on Vedina now bypasses properly.
✢ Fixed Synovial's hat not always changing when he returns to Changeling Lands.
✢ Added missing event for Talouse elections and fixed wrong ideology drift.
✢ Barrad can now only send volunteers in the sane Ambrosius path.
✢ Reduced surrender limit bonus from an Avian national spirit.
✢ Adjusted outdated amphibious tank statistics.
✢ Beakolini in Wingbardy now gets a recruitable population bonus from Blackwings national spirit.
✢ Verany no longer gets a Grover VI event upon forming the Griffonian Republic if he is dead.
✢ Coltstream referendum ending in River Republic victory now removes Wittenland's claim on the state.
✢ Modified some flags to replace valknuts with proper griffon religious symbols.
✢ Supremacy Falcor now isn't renamed when it unites Karthinia.
✢ Forming Lushi-Brodfeld now gives cores and a new cosmetic tag.
✢ Redglad in Griffonian Liberation Army now starts as a field marshal.
✢ Fixed Grover VI being dead resulting in supremacy Romau being unable to core Herzland.
✢ Fixed frontier conquest focuses in Angriver and Greifenmarschen giving wargoals on owned states.
✢ Fixed wrong prerequisites for a couple of Aquileia focuses.
✢ "Memories of Greater Feathisia" focus now gives wargoals and compliance cores.
✢ Fixed Wittenland unlocking tier 2 and tier 3 spells at the same time.
✢ Nova Griffonia now always goes to war with the Frontier on historical.
✢ Vasily in Stalliongrad will no longer attack Nova Griffonia while at war.
✢ Changed Stalliongrad's tank concern to a heavy tank manufacturer.
✢ Adjusted support equipment production cost to be same as in vanilla.
✢ Decreased special forces infantry equipment cost.
✢ Updated GFX for magical equipment.
✢ Removed some unused GFX.
✢ Dehumanized some icons.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: eba2
“Two Eagles: Arsenal of Harmony“ 1.9.1.1
✢ Added late-game content for Suntail in the Griffonian Republic.
✢ Added a new flavour event for Wingbardy.
✢ Added a unique spy operative for Changeling Lands.
✢ Added missing technology and equipment icons.
✢ Fixes and tweaks for the new technology and equipment icons.
✢ Removed extra Panzerschiff decision from Changeling Lands.
✢ Adjusted decryption technology values.
✢ AI Wingbardy is now less likely to choose the Chiazbeacle pact focus.
✢ Adjusted stats for jet airplanes.
✢ National Griffonian Republic now starts with more war support.
✢ Adjusted statistics for Griffonian Republic's generals.
✢ Tweaked some state resources.
✢ Various tweaks and fixes to country flags.
✢ Bakara now starts with fuel silo technology.
✢ All ideologies now prefer trade with faction members.
✢ Navy is now properly transferred to the victor of the civil war in the Griffonian Republic.
✢ Fixed Suntail's outdated advisor icon.
✢ Added AI factors for decisions to drain inundated Tarrin states so the AI actually does them.
✢ Reset capital for National Griffonian Republic to hopefully avoid supply issues during the civil war.
✢ The Griffonian Republic no longer flees to Haukland if they were annexed by a republican country.
✢ Francistria can now restore Aquileia.
✢ When Rumare makes white peace with Griffonstone, it now makes peace with their allies too.
✢ Adjusted which countries/paths are considered oppressive by Kasa's refugee modifier calculation.
✢ Skynavia may no longer invite Lavender Berry to their faction.
✢ Fixed wrong general being promoted to field marshal in harmonic Francistria's focus.
✢ Made Disciples no longer hate Nightmare Moon for giving them autonomy.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: 1794
“Two Eagles: Arsenal of Harmony“ 1.9.1
✢ Extensively reworked AI to hopefully be smarter.
✢ Increased max level of radar to 9.
✢ Heavy aircraft designers now boost transport plane range.
✢ Tank designers now boost armored cars correspondingly.
✢ Changeling Lands now has a decision to create a carrier.
✢ Changeling Lands now has a decision to gain docking rights to Wingbardy and vice versa.
✢ Changeling Lands now has a decision to research panzerschiffes.
✢ Added Cruiser Submarine 2.
✢ Adjusted resources worldwide.
✢ Added numerous resource prospecting decisions.
✢ Replaced illogical rubber prospecting decisions with synthetic refineries.
✢ Increased shore bombardment hard cap from 25% to 30%.
✢ Reduced max plane joining naval combat per HP from 0.05 to 0.04.
✢ Reworked Changeling naval tree and some navy-related national spirits.
✢ Made jet planes the same archetype as their non-jet counterparts. This means you can mix them in air wings and transfer aces.
✢ Increased harmonist world tension gain factor from 5% to 25%.
✢ Increased harmonist army and air force intel to others from 5% to 10%.
✢ Harmonists and non-aligned can now send volunteers and lend lease at 0% world tension.
✢ Supremacy and communism can't justify wargoals until 30% world tension.
✢ Decreased divisions required for volunteers factor from -10% to -25% for non-aligned countries.
✢ Military police use magical weapons once you research the latter, granting +10% suppression boost.
✢ Extended most naval techs to 1026 (with Man the Guns) or 1023 (without).
✢ Extended air doctrines into the jet age.
✢ Added Jet CAS and Jet Heavy Fighters, as well as Transport Plane 2 and 3.
✢ Added Light Tank 6 and Amphibious Tank 6.
✢ Renamed modern tanks to main battle tanks.
✢ Rescaled lategame tanks, buffed lategame super-heavies.
✢ Added a final generation of artillery equipment.
✢ Adjusted start dates for lategame artillery technologies and rebalanced them accordingly.
✢ Every racial special force later tech now has a secondary bonus on top of +5 org.
✢ Buffed deer racial tech tree to give more benefits to recon companies.
✢ Added torpedo data computers, equivalent to fire control systems.
✢ Added helicopter support (transport, recon, anti-sub, and attack).
✢ Lategame nuclear techs cause reactors to cost fewer crystals.
✢ Added a final 1026 nuclear tech.
✢ Added crystal-powered rocket interceptor 4 and 5.
✢ Added ballistic missile 5.
✢ Lategame missile techs improve static anti-air as well as naval anti-air.
✢ Buffed generic racial tree slightly.
✢ Buffed griffon naval and air racial techs.
✢ Added lategame fuel refining and synthetic resource techs.
✢ Adjusted start dates of several infantry techs.
✢ Re-added magical motorized and mechanized infantry.
✢ Replaced infantry antitank 4 with infantry anti-air 1.
✢ Replaced elite forces 2 and 3 with more options.
✢ Moved the night vision line out of the support weapons line.
✢ Replaced night vision 3 with a boost to recon and initiative.
✢ Fixed support weapons to boost all infantry correctly.
✢ Disabled antitank armored car as a separate unit type.
✢ Added motorized 2 and 3 and katyusha 2.
✢ Rebalanced lategame infantry and mechanized equipment.
✢ Lategame mechanized and infantry now require some tungsten (representing anti-tank being widely distributed).
✢ Added final mechanized tech to improve tank and mechanized performance in wet terrain.
✢ Buffed lategame armored cars and final armored car techs improve suppression.
✢ Added lategame air and navy doctrines.
✢ Lategame engineers now get different terrain boosts instead of urban over and over again.
✢ Removed large cruiser type (now handled properly as subtypes of other ships).
✢ Rebalanced motorized expert trait and nerfed combined arms expert trait.
✢ Added numerous new naval traits.
✢ Increased armored car baseline org from 10 to 20, and made battalions give some recon.
✢ Added armored engineers (require Main Battle Tanks).
✢ Removed all instances of converting equipment across two generations.
✢ Buffed lategame guided missiles.
✢ Medium batteries now include some light attack and are ideal for killing light cruisers.
✢ Fire control systems no longer reduce reliability.
✢ Rebalanced jets.
✢ Added many ship names.
✢ Increased amphibious tank fuel consumption.
✢ Adjusted numerous ship designs.
✢ Increased fleet size and dockyard count of majors and a few minors.
✢ Improved some naval starting tech levels.
✢ Added admirals worldwide.
✢ Added a 3D zebra model, currently only used by Kasa Free State.
✢ Added a new 3D changeling model.
✢ Added new plane models for Equestria and Changeling Lands.
✢ Added a new general for Aztlan.
✢ Added unique focus icons for Viira in Barrad.
✢ Added a few political party descriptions for Baltimare Republic.
✢ Added some new national spirit and concern icons.
✢ Added some new generic griffon operative and generic zebra general portraits.
✢ Added unique Aquileian voicelines.
✢ Added new flags for Herzland, various Yale paths and Kratocratic Austurland.
✢ Redone portraits for Alaric in Rumare and Redglad in Prywhen.
✢ Fixes for Flawless Justice in Longsword.
✢ Non-aligned Greifenmarschen can no longer ally harmonic republics.
✢ Tarrin uprising can no longer occur while at war.
✢ Greneclyf protectorate should now form properly.
✢ Minor fixes for Everfree and ELF.
✢ If Dark Wing is couped, Stalliongrad's relations with Equestria are reset.
✢ Improvements for Russian dynamic localization.
✢ Ponaidhean is now less likely to accept puppeting demand from Wittenland.
✢ Fixed some Skyfall advisors not being available when they should be.
✢ Hopefully fixed Stalliongrad annexing Lunar Empire.
✢ The AI should no longer be able to diplomatically justify wargoals.
✢ Vanhoover border conflicts are now blocked if the target country doesn't actually control the state.
✢ Sigeweard Spellshield now dies when he is executed.
✢ Communist Hellquill can no longer get Starry Night as a leader if she died.
✢ Fixed rare scenario where Bakara unlocked River Federation focuses for Honoria or Wulfric in Wittenland.
✢ Katerin is now actually renamed when it unites Herzland.
✢ Improved Asterion's localization.
✢ Fixed exploit with puppeting Leopold's Barrad where you could use him as a unit.
✢ Adjusted some AI values for Stalliongrad and Nova Griffonia.
✢ Made Sinister Line for Stalliongrad dynamic depending on what states they own.
✢ Improved Spitfire advisor for Equestria.
✢ Various flag fixes and tweaks.
✢ Asterion's fascio-communist coalition leader is replaced after a fascist or communist coup.
✢ Asterion's synthetic oil focus gives the refinery technology.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: 6b3d