Godot iOS lab project, use with https://github.com/ybin64/godot
Prerequisites
- macOS, I have Mojave 10.14.16
- Xcode, I have 11.3.1
- Xcode command line utilities
- Read Godot compiling instructions
NOTE: The Makefile assumes that you have the ybin64/godo folder in parallell with the ybin64/godo-lab folder.
your-dir
├── godot
├── godot-lab
Build Godot
$ make build-godot-debug
Build and copy iOS export template
NOTE: Currently assumes that it's the 3.2.2.beta of Godot that is built
TBD: Extract version info from Godot source.
$ make build-export-template-debug-ios
$ make copy-export-template-debug-ios-to-godot
TBD: Instructions on how to use the compiled iphone.zip template.
Start Godot
$ make start-godot
- Export project
- Change "Signing & Capabilities" to your team.
- Remove all images in Images.xcassets
LanuchImage
NOTE: Can't build in emulator due to ARKit dependency