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Compatibility
Please do understand that this is a lousy resume (for details scroll down).
A scene group can have multiple version of a same emulator with their own quirks; As well as different emulator all together.
Scene groups can share emu, default dir location, emu behavior, ...
Obviously they keep updating, changing, ... over time.
Emulator | Platform | Supported | Notification |
---|---|---|---|
Codex | Epic | ❌ | ❌ |
Nemirtingas | Epic | ❌ | ❌ |
Codex | Steam | ✔️ | ✔️ |
Goldberg | Steam | ✔️ | ✔️ |
ALI213 | Steam | ⚙️ | ✔️ |
DARKSiDERS / Hoodlum / Skidrow | Steam | ⚙️ | ✔️ |
SmartSteamEmu / SmartSteamEmu Reborn | Steam | ✔️ | ✔️ |
RLD! / 3DM | Steam | ✔️ | |
Skidrow | Steam | ✔️ | ✔️ |
Hoodlum | Steam | 🚫 | 🚫 |
CPY | Steam | 🚫 | 🚫 |
3DM | Steam | ❌ | ❌ |
GreenLumaReborn / GreenLuma2020 | Steam | ✔️ | ❌ |
CreamAPI | Steam | ✔️ | ❌ |
RPCS3 (PS3) | Playstation | ⚙️ | ❌ |
Vita3k (PSP Vita) | Playstation | ❌ | ❌ |
LumaPlay | Uplay | ❌ |
Official client | Supported | Notification |
---|---|---|
Steam | ⚙️ | ❌ |
Epic | 🚫 | 🚫 |
Uplay | 🚫 | 🚫 |
Gog Galaxy | ❌ | ❌ |
Gog Games | ⚙️ |
❌ |
Origin | ❌ | ❌ |
Battle.net | ❌ | ❌ |
Xbox app | ❌ | ❌ |
🚫: Not available (ex: emu doesn't have achievement support or there is no public API that I know of)
✔️: Yes / out of the box
⚙️: Some manual config and / or workaround needed
❌: Not (yet?) implemented
By default the following locations will be scanned for the files generated by steam emulators :
- %PUBLIC%\Documents\Steam\CODEX
- %appdata%\Steam\CODEX
- %ProgramData%\Steam\*\
- %localappdata%\SKIDROW
- %DOCUMENTS%\SKIDROW
- %appdata%\SmartSteamEmu
- %appdata%\Goldberg SteamEmu Saves
- %appdata%\EMPRESS
- %appdata%\CreamAPI
You can add your own folder in the app, just make sure that you select a folder which contains appid folder(s) :
|___ Custom dir
|___ 480
|___ 220
NB: To enable notification on a custom folder you need to click the bell icon next to it.
For Steam emulators that don't have a default folder (eg: ALI213) choose the dir where their cfg .ini file is;
The app will then parse it and look for achievement data file from the chosen location.
"SkipStatsAndAchievements"
is set to dword:00000000
for that APPID.
You can choose to view none (default) / only installed / all owned Steam games.
Ach. are updated based on files timestamp in STEAM\appcache\stats
Public
.
Due to the server rate limit if you 've a huge Steam library it might not get all your games in one go.
If you are using your own steam web api key (see Steam Web API Key section below), this doesn't concern you.
Please add a folder in the app where rpcs3.exe
is located. The app will then look for achievement trophies for every game and every ps3 user.
Note that TROPCONF.SFM
is language specific; So for PS3 games, trophies will be in the language you are playing with.
As of this writing there is no unlock time : the trophies unlocked in a PS3 that has never been connected online doesn't contains timestamps.
Since there is no public API to get a Uplay game achievements info as of this writing there are limitations:
Uplay client must be installed in order to try to get the game's info from its cache.
To have the game info in the Uplay client cache you don't need to install the game but you need to have at least seen the achievement listing page of the game once in the Uplay client.
This app will keep and send the data to a remote server to build its own cache, when the server has the game info Uplay client is no longer required as the app will fetch the data from said server.
Therefore with time only newest game would require Uplay client in theory.