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Releases: visua0/Melvor-Idle-Combat-Simulator-Reloaded

Combat Simulator Reloaded v1.5.13

29 Sep 11:48
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Update for Melvor Idle v0.22

Combat Simulator Reloaded v1.5.12

08 Sep 10:43
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  • Fix slayer xp for v0.21?1111, #66
  • Fix potential consumables bug
  • Use getItemMedia to get item images
  • Fix kph in case of player deaths

Combat Simulator Reloaded v1.5.11

05 Sep 05:10
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  • Fix version warning on set import
  • Fix conditional modifier bug

Combat Simulator Reloaded v1.5.10

03 Sep 19:42
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Fix inverse kill time scaling, #60

Combat Simulator Reloaded v1.5.9

03 Sep 15:06
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Fix tab container bugs

Combat Simulator Reloaded v1.5.8

03 Sep 12:45
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  • Add Consumables class to track resource consumption, #60
  • Fix dungeon gp drop bug, #64
  • Fix obstacle SkillModifiers bug, this resolves an issue in Melvor Obstacle Filter

Combat Simulator Reloaded v1.5.7

01 Sep 12:55
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Fix undefined exportOptionsCard bug

Combat Simulator Reloaded v1.5.6

31 Aug 14:18
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  • Cleanup simulation options card
  • Compute average rune breakdown
  • Fix simID bug for auto slayer monsters
  • Clear settings JSON import field
  • Fix gp bugs and add alchemy calculation, #62
  • Extract monsterID list
  • Fix spell bugs, #61
  • Rename simulation options
  • Add empty import to reset settings
  • Add default values for missing import data
  • Fix initial hp bug, #63
  • Add export/import for heal after death setting
  • Move heal after death button to sim options

Combat Simulator Reloaded v1.5.5

27 Aug 16:16
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Replace tsv data export with JSON data export

Combat Simulator Reloaded v1.5.4

27 Aug 13:31
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  • Add rune use breakdown
  • Fix bar footer destruction
  • Remove unused tooltip code
  • Fix undefined slayer area name in warning, #59