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Releases: visua0/Melvor-Idle-Combat-Simulator-Reloaded

Combat Simulator Reloaded v1.4.1

22 Jun 10:53
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Changes:

  • Fix settings compatibility with v1.3.x

Combat Simulator Reloaded v1.4.0

22 Jun 10:44
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Update for 0.20
Changes:

  • Add Summoning
  • Add loot interface
  • Rewrite Agility course interface
  • Add new modifiers
  • Implement various small balance changes
  • Fix various bugs

Combat Simulator Reloaded v1.3.14

19 May 05:53
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Changes:

  • Fix agility obstacle debuff halving again

Combat Simulator Reloaded v1.3.13

17 May 11:25
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Changes:

  • Remove level input limit
  • Fix agility obstacle debuff halving
  • Fix auto slayer kill rates
  • Add slayer coin display

Combat Simulator Reloaded v1.3.12

23 Apr 13:20
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Changes:

  • Fix warlock amulet
  • Fix rapid style bonus

Combat Simulator Reloaded v1.3.11

22 Apr 15:20
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Changes:

  • Fix player attack speed
  • Fix enemy special attack modifiers
  • Fix enemy DR
  • Fix decay bug, fixes #29
  • Fix player evasion
  • Fix player DR
  • Fix slayer task setting json export/import
  • Add sim setting/result saving - WIP
  • Add verbose toggles
  • Track individual kill times in verbose mode
  • Track enemy accuracy in verbose mode

Combat Simulator Reloaded v1.3.10

01 Apr 12:00
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Changes:

  • Add a toggle for applyEnemyStunSleepDamage

Combat Simulator Reloaded v1.3.9

01 Apr 09:10
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Update for 0.19.2
Changes:

  • Refactor exportData and change export time to seconds, fixes #28
  • Refactor and fix enemy damage modifiers
  • Fix DamageTo modifiers
  • Fix GlobalSkillXP modifiers
  • Change default time unit to hours, #28

Combat Simulator Reloaded v1.3.8

30 Mar 08:51
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Changes:

  • Disable dungeon/autoslayer sim on/off task, fixes #10
  • Fix confetti crossbow, fixes #25
  • Add additional debug logging
  • Fix protection prayers, fixes #27
  • Fix max hit auroras, fixes #26

Combat Simulator Reloaded v1.3.7

26 Mar 08:18
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Fix Rend (Sanguine Blade special)