v1.2.2
What's Changed
- release v1.2.1 by @mackierx111 in #289
- Improve RGL radar sensor by @msz-rai in #286
- Integrate energy loss feature to lidar snow by @msz-rai in #283
- Regression tests with Unity Test Framework by @pijaro in #278
- Add raw packets support for Hesai Pandar XT32 by @msz-rai in #291
- Updated description of time sources by @szylis in #296
- Fix LiDAR models to match the manuals by @msz-rai in #292
- Add option to validate LiDAR configuration on startup by @msz-rai in #294
- fix: add warning if way id and relation id may be incorrectly assigned by @lchojnack in #297
- fix: fix assemblies by @lchojnack in #301
- Update prefabs of the LiDARs after configuration interface changes by @msz-rai in #303
- Add C1 C2 prefabs, and camera featues by @lchojnack in #280
- Regression tests for LiDAR and Radar by @msz-rai in #304
- Feature/vehicle override input ros by @mackierx111 in #307
- Dynamic ZMQ buffer size; ss2 scene update + docs by @piotr-zyskowski-rai in #300
- fix: ScenarioSimulatorConnector prefab by @lchojnack in #311
- Override input for vehicle by @mackierx111 in #308
- Performance Improvements: Objects and NPCs with occlusion culling by @pijaro in #148
- Release/v1.2.2 by @mackierx111 in #326
Full Changelog: v1.2.1...v1.2.2
Note
Added support for occlusion culling in AutowareSimulation.unity
scenes. The newly released Nishishinjuku unitypackage is required (Japan_Tokyo_Nishishinjuku_v2.unitypackage).