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feat: add multicall decoding #90

Merged
merged 2 commits into from
Oct 12, 2024
Merged

feat: add multicall decoding #90

merged 2 commits into from
Oct 12, 2024

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shuhuiluo
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@shuhuiluo shuhuiluo commented Oct 12, 2024

Introduce decode_multicall function to decode encoded multicall data. Reorganized tests into encode and decode modules for clarity and thorough testing.

Summary by CodeRabbit

  • New Features
    • Introduced a new function for decoding multicall data, enhancing the ability to process encoded information.
  • Refactor
    • Streamlined import statements for improved code organization without impacting functionality.
  • Tests
    • Reorganized test modules, adding dedicated tests for the new decoding functionality.

Introduce `decode_multicall` function to decode encoded multicall data. Reorganized tests into `encode` and `decode` modules for clarity and thorough testing.
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coderabbitai bot commented Oct 12, 2024

Walkthrough

The changes made involve modifications to the src/lib.rs and src/multicall.rs files. In lib.rs, the import statement for the multicall module has been simplified from a specific function import to a wildcard import. Meanwhile, multicall.rs introduces a new public function named decode_multicall, which processes a Bytes reference and returns a vector of Bytes. Additionally, the test structure has been reorganized to accommodate these changes, specifically creating new submodules for encoding and decoding tests.

Changes

File(s) Change Summary
src/lib.rs Changed pub use multicall::encode_multicall to pub use multicall::* in prelude module.
src/multicall.rs Added pub fn decode_multicall(encoded: &Bytes) -> Result<Vec<Bytes>, Error>. Reorganized test module.

Poem

In the code where functions dwell,
A wildcard import casts its spell.
A decoder now takes the stage,
With tests refined, we turn the page.
Bytes transform in a lovely dance,
Oh, coding joy, let’s take a chance! 🎉


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Actionable comments posted: 2

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE

📥 Commits

Files that changed from the base of the PR and between 61a7d22 and 39304d9.

📒 Files selected for processing (2)
  • src/lib.rs (1 hunks)
  • src/multicall.rs (1 hunks)
🧰 Additional context used
🔇 Additional comments (1)
src/lib.rs (1)

79-80: ⚠️ Potential issue

Bazinga! We've encountered a wildcard import.

Well, well, well. It appears that someone has decided to employ the wildcard import for the multicall module. While this change does simplify the import statement, it's akin to using a sledgehammer to crack a walnut.

Let me elucidate:

  1. By using pub use multicall::*, we're now exposing all public items from the multicall module in the prelude. This is equivalent to inviting all your Facebook friends to your birthday party, including that weird guy who always talks about his pet rock collection.

  2. This wildcard import could potentially lead to name conflicts, much like when Leonard and Penny both wanted to name their child Michael. It's a recipe for confusion!

  3. Furthermore, it obfuscates the API surface of the prelude module. It's like trying to deduce the contents of Schrödinger's box without opening it - we can't immediately discern which specific items from multicall are now available.

I propose we reconsider this change. Perhaps we could explicitly import the needed items, like civilized people do. For example:

pub use multicall::{encode_multicall, decode_multicall};

This way, we maintain clarity and avoid potential naming collisions, much like how I label everything in my apartment to avoid confusion. After all, in the words of the great Spock, "The needs of the many outweigh the needs of the few, or the one." In this case, the needs of code clarity outweigh the minor convenience of a wildcard import.

Let's run a quick check to see what public items are actually in the multicall module:

This will help us make an informed decision about which items to import explicitly.

✅ Verification successful

Wildcard Import Validated

Upon thorough examination, the multicall module exclusively exports encode_multicall and decode_multicall. Therefore, using pub use multicall::* does not introduce unintended name conflicts or obscure the API surface in this scenario. Nonetheless, for the sake of impeccable code clarity and to adhere to best practices, explicitly importing the required functions is still recommended.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check public items in the multicall module
rg --type rust -n 'pub (fn|struct|enum|type)' src/multicall.rs

Length of output: 179

src/multicall.rs Outdated Show resolved Hide resolved
src/multicall.rs Outdated Show resolved Hide resolved
Changed the `decode_multicall` function to return a `Result<Vec<Bytes>, Error>` instead of directly unwrapping the result. This handles potential decoding errors gracefully and enhances the function's robustness. Updated test cases accordingly.
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Actionable comments posted: 1

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE

📥 Commits

Files that changed from the base of the PR and between 39304d9 and d1181f9.

📒 Files selected for processing (1)
  • src/multicall.rs (2 hunks)
🧰 Additional context used
🔇 Additional comments (3)
src/multicall.rs (3)

3-3: Approval: Correct Import of Required Traits

Excellent inclusion of Error and SolCall from alloy_sol_types. This is essential for handling errors appropriately and for working with Solidity call types.


15-19: Approval: Effective Implementation of decode_multicall with Proper Error Handling

Your implementation of decode_multicall is both efficient and adheres to Rust's best practices by returning a Result. It's comforting to see code that doesn't invite catastrophic failure through unhandled errors.


47-64: Approval: Well-Structured Tests for decode_multicall

The addition of the decode test module is a commendable decision. Your tests aptly verify the correctness of decode_multicall, ensuring that encoding and decoding are indeed inverse operations. Stellar work.

src/multicall.rs Show resolved Hide resolved
@shuhuiluo shuhuiluo merged commit 4b90045 into master Oct 12, 2024
3 checks passed
@shuhuiluo shuhuiluo deleted the decode-multicall branch October 12, 2024 19:46
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