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Data Management
Frank Weinberg edited this page Mar 26, 2023
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- The first buttons allow you to download or delete the elements indicated on the buttons. "Selected" refers to the selection made in the "Games", "Teams", "Rulesets", and "Operators" sections below.
- When deleting games, the corresponding game data files (both JSON and statsbook) will not be deleted.
- This implies it is safe to delete a game after you completed the statsbook as you can reimport the corresponding JSON file should the need for any adjustments arise.
- Having too many games residing in the scoreboard may cause slowdown on startup and screen load. Thus it is recommended to clean up old games from time to time.
- When you delete the current game (the one on the main display), a new game with two unnamed teams will be created as there always has to be a current game for technical reasons.
- When deleting teams or rulesets you can only reimport them if you explicitly downloaded a data file containing them.
- Slowdown from a large number of teams or rulesets is not expected to happen, so cleanups for these can be done a lot more lenient than for games.
- When deleting games, the corresponding game data files (both JSON and statsbook) will not be deleted.
- The final section allows you to import data.
- You can upload JSON files from any release of CRG 4 as well as files from CRG 5.0. Data from older versions will be converted on load.
- In addition you can set up a game by importing a WFTDA statsbook for the game (Jan. 2019 version, A4 and US letter both work).
- Note that only the parts of the IGRF expected to be filled before the game are read.
- You can also use this section to upload a blank statsbook to be used for exporting games.
- Instead of using the "Choose File" dialog you can also drag and drop files to the file selector area.
These list all known elements of the respective type along with buttons to select them for download/deletion, delete/download them indvidually, edit them (except operators), or create new ones.
- The "Operators" section lists all operator for whom settings or key bindings have been stored, so you can delete old ones or export them for use on another CRG instance.
- Be aware that key bindings are linked to the character generated not the location of the key. If you import them on a computer with a different keyboard layout, they may not be as you'd expect.
- The "New" button will always open the edit screen for the new element in a new tab.
- You can middle/right click on the "Edit" button in order to open the edit screen in a new tab as you do for normal links. A normal left click will open it in the current tab, replacing the overview screen.
- The builtin rulesets are read only, thus they have a "View" instead of an "Edit" button and the delete button is disabled.