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Releases: pixijs-userland/animate

1.1.0

19 Dec 14:33
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Changed

  • Typings included via require() to be a module typing, kept previous file as global typing for optional inclusion in place of the module typing. #35

Fixed

  • Fixes an issue with skew changing slightly in the latest version of pixi.js. This change to the unit-test code accounts for the subtle difference. #33

1.0.1

01 Dec 15:16
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🐛 Fixed

  • Fixes typings were not being included in the latest published release

1.0.0

29 Nov 17:56
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Fixed

  • Fix text align with compressed output (0 vs left) #31

Changed

  • Using pixify for standardized build process consistent with pixi.js. #29
  • pixi.js is now a peer dependency now that v4 has stabilized #29

Removed

  • Removes the loophole dependency and push that down to the jibo-sdk #29

Added

  • Adds typings to support TypeScript environments. #29

0.7.4

17 Nov 17:20
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Fixed

  • MovieClip does not break if it is destroyed twice. #22
  • Fix to setMask to retain object chaining on warning. #25
  • Slight optimizations to MovieClip and Tween. #23
  • Updated deprecations and dependency for PIXI v4.2.2 #27

0.7.3

11 Oct 19:07
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Added

  • Adds new API for handling playing of audio files PIXI.animate.sound

Removed

  • Deprecated support for Bower, this never was implement fully.

0.7.2

29 Sep 16:42
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Adds

  • Adds the ability to access the loader and its resources by returning it from the load function and passing it as a param in the complete callback. #16

Fixes

  • Resolves runtime support for IE9 #18

0.7.1

24 Aug 16:42
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Changed

  • Updated to v4 release of PIXI
  • Replaced YUIdoc with JSDoc
  • Use the same docs theme as Pixi.js, for consistency.

0.7.0

19 Aug 13:46
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Added

  • Creates a public readOnly MovieClip property labelsMap for getting a dictionary of labels. #14
  • Added readOnly static MovieClip property for the DEFAULT_FRAMERATE if no other framerate has been set (default is 24, the Adobe Animate default) #14

Fixed

  • Resolves bug #13 by making ensuring a framerate is set. #14

0.6.2

05 Aug 19:40
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Fixed

  • Resolves an issue where destroying an instance on Animator callback would complain about length being undefined.
  • Improve the destroy functionality for MovieClip to destroy all timelines, not just children.

0.6.1

21 Jul 17:40
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Added

  • Adds Animator.stopAll to stop all the current animation timelines
  • Adds Animator.fromTo(instance, start, end, loop, callback) as a lower-level version of play to allow for different types of label schemas or to use frame numbers.
  • Adds Animator.to(instance, end, callback) to play to a certain frame and get a callback.
  • Adds Animator.play(instance, callback) this will play the entire timeline from 0 to the last frame.

Fixed

  • Fixes an issue where Animator would go past the end frame when animating in low performing environments