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0.6.1

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@bigtimebuddy bigtimebuddy released this 21 Jul 17:40
· 107 commits to master since this release

Added

  • Adds Animator.stopAll to stop all the current animation timelines
  • Adds Animator.fromTo(instance, start, end, loop, callback) as a lower-level version of play to allow for different types of label schemas or to use frame numbers.
  • Adds Animator.to(instance, end, callback) to play to a certain frame and get a callback.
  • Adds Animator.play(instance, callback) this will play the entire timeline from 0 to the last frame.

Fixed

  • Fixes an issue where Animator would go past the end frame when animating in low performing environments