Releases: pixijs-userland/animate
Releases · pixijs-userland/animate
0.5.6
0.5.5
Changes
- Supports frame labels with MovieClip's
addAction
method in addition to existing frame index. For instance,clip.addAction(callback, "label");
0.5.4
Changes
- Updates pixi.js dependency from the dev work of v4
0.5.3
Changes
- Refactored the
PIXI.animate.utils.upload
to userenderer.plugins.prepare.upload
0.5.2
Changes
- Removed Pixi.js from the NPM dependencies and now build process copies the pixi.js files to the dist folder. While Pixi.js is still in development, this ensure that the version is locked with each release.
0.5.1
Changes
- Added
PIXI.animate.utils.upload(container, callback)
to upload Graphics and Textures to the GPU - Fixed issue related to playing MovieClips not in order. Added
addKeyframe
method instead of usingaddTween
- Added
PIXI.animate.VERSION
as a constant for the version of PixiAnimate
0.5.0
Changes
Introduce a breaking change in the way the ShapeCache handles shape assets. No longer are the shapes exported as a file map of graphics. Instead it is a single array which is accessed by index in the output file. PixiAnimate animations exported with the extension, should be republished with the new extension to work with this version of PixiAnimate.
0.4.2
0.4.1
Changes
- Improved the ability to seek to a specific keyframe in a MovieClip by filling all the properties being keyframes. This makes it possible to play MovieClips in reverse.
0.4.0
Changes
- Added Animator API for playing MovieClips via timeline labels.
// will play from "idle" to "idle_stop" or "idle_loop" frame labels
var timeline = PIXI.animate.Animator.play(instance, "idle", function() {
// animation finished
});