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Releases: pixijs-userland/animate

0.5.6

14 Jul 22:09
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Fixed

  • Fix actions getting performed when entering and leaving a frame. #9
  • Updated to the 0.7.0 version of Floss #10

0.5.5

15 Jun 20:56
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Changes

  • Supports frame labels with MovieClip's addAction method in addition to existing frame index. For instance, clip.addAction(callback, "label");

0.5.4

14 Jun 14:02
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Changes

  • Updates pixi.js dependency from the dev work of v4

0.5.3

31 May 16:47
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Changes

  • Refactored the PIXI.animate.utils.upload to use renderer.plugins.prepare.upload

0.5.2

19 May 15:04
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Changes

  • Removed Pixi.js from the NPM dependencies and now build process copies the pixi.js files to the dist folder. While Pixi.js is still in development, this ensure that the version is locked with each release.

0.5.1

17 May 20:05
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Changes

  • Added PIXI.animate.utils.upload(container, callback) to upload Graphics and Textures to the GPU
  • Fixed issue related to playing MovieClips not in order. Added addKeyframe method instead of using addTween
  • Added PIXI.animate.VERSION as a constant for the version of PixiAnimate

0.5.0

16 May 02:58
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Changes

Introduce a breaking change in the way the ShapeCache handles shape assets. No longer are the shapes exported as a file map of graphics. Instead it is a single array which is accessed by index in the output file. PixiAnimate animations exported with the extension, should be republished with the new extension to work with this version of PixiAnimate.

0.4.2

12 May 19:40
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Changes

  • Supporting individual Text style properties in PIXI v4.

0.4.1

10 May 22:18
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Changes

  • Improved the ability to seek to a specific keyframe in a MovieClip by filling all the properties being keyframes. This makes it possible to play MovieClips in reverse.

0.4.0

06 May 23:52
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Changes

  • Added Animator API for playing MovieClips via timeline labels.
// will play from "idle" to "idle_stop" or "idle_loop" frame labels
var timeline = PIXI.animate.Animator.play(instance, "idle", function() {
    // animation finished
});