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MSG_EDI_MODIFY_PROJECT_REQUESTED
and UI.
This EDI message now hosts all tuneup edits. See enum `ModifyProjectRequestType` in CacheSystem.h. The ActorModifyRequest types INSTALL/REMOVE_ADDONPART_AND_RELOAD were replaced by ModifyProjectRequest types TUNEUP_USE_ADDONPART_SET/RESET. The TopMenubar/Tuning UI now has list of props with checkboxes to toggle them. The toggle immediatelly modifies the tuneup and respawns the actor. All tuneup edit types are handled by `CacheSystem::ModifyProject()`. The code was moved from `GameContext::ModifyActor()`;
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