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panorama_convar_change_list

Manifests and ConVar Changes

Update Changes depot 731 depot 732 depot 733 depot 734
#1 https://github.com/neko-pm/panorama_convar_change_list/commit/4a25aa41286f8efdb470e23f994706e44fcd2b0a 102570140068509816 5375719036071832502
#2 https://github.com/neko-pm/panorama_convar_change_list/commit/d4912dedc897ff3458222d49ad24f97a3129bf38 2766135964578633460 1185379324627243626
#3 https://github.com/neko-pm/panorama_convar_change_list/commit/5a05d094797990088a51d2aa05aa44e72be90d5e 9044312674806966351 3149010582865414809
#4 no changes 6092565854778602553 1253424485281316262
#5 https://github.com/neko-pm/panorama_convar_change_list/commit/27b762ef183589a660cf410fbc0e8dcf7e6d6f96 8705111441091865439 7759653382405175390
#6 no changes 81822819174040437 7330361034775880507
#7 no changes 8663756987575456264 307187269930640283
#8 no changes 5141769107752222741 156167390716622482 3279608506474101147 1635670109153791249
#9 no changes 8139772752673722378 7684914088545844903 672667686695662229 3652509694349601520
#10 no changes 5377270489180172776 6501569695347594971 8794214015261907017 7506976101573537505
#11 https://github.com/neko-pm/panorama_convar_change_list/commit/c9c920f1dd1b0dbdd4290d23c056191a8f930a6f 3141828755177817796 3667327721082092399 3265309052814340138 6830656857022386436
#12 no changes 5888885226294545632 1324984979981522192 5027656247815314328 4383912241144985002
#13 https://github.com/neko-pm/panorama_convar_change_list/commit/754d26eded57054eab36f4abb0dd559086c7d3fb 3947016988236021661 7553880414848117695 2630159404421007383 7917239813566707667
#14 no changes 1116316516305889907 330510299507123372 2884688263518575699 8004428735576788301
#15 no changes 404973573296513218 5420219745077698807 8663506665760263809 8321095170751783271
#16 no changes 926326823064048055 1382370544497544824 514257207371734332 7393480326685835027

Credits

Information dumped with a slightly modified version of https://github.com/saul/csgo-cvar-unhide

New Commands and ConVars

Name Type Default Value Flags Description
@panoram_debug_dead_pad convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_2d_translate_no_comp_layer convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_box_shadow_no_comp_layer convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_cache_command_list_repaint_threshold convar 0.25 "FCVAR_DEVELOPMENTONLY"
@panorama_cache_command_list_size_threshold convar 2048 "FCVAR_DEVELOPMENTONLY"
@panorama_clamp_fractional_pixel_positions convar 1 "FCVAR_DEVELOPMENTONLY"
@panorama_classes_force_invalidate convar 0 "FCVAR_DEVELOPMENTONLY" Force style invalidation of the entire panel subtree when adding / removing classes.
@panorama_clear_frames_on_device_restore convar 2 "FCVAR_DEVELOPMENTONLY"
@panorama_daisy_wheel convar ABXY "FCVAR_DEVELOPMENTONLY" Daisy wheel input mode: RS | ABXY
@panorama_debug_font_selection convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_debug_movies convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_debug_overlay_opacity convar 0.8 "FCVAR_ARCHIVE"
@panorama_disable_blur convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_box_shadow convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_descendant_filtering convar 0 "FCVAR_DEVELOPMENTONLY" Disable descendant selector filtering
@panorama_disable_draw_fancy_quad convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_draw_text convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_draw_text_shadow convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_layer_cache convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_layer_clear convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_outershadow_layer_cache convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_render_callbacks convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_disable_render_target_cache convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_dragscroll_affordance convar 20 "FCVAR_DEVELOPMENTONLY" Minimum mouse movement in pixels before a move is treated as a drag scroll
@panorama_dragscroll_affordance_vr convar 100 "FCVAR_DEVELOPMENTONLY" Minimum mouse movement in pixels before a move is treated as a drag scroll in VR
@panorama_dragscroll_maxflickvelocity convar 8000 "FCVAR_DEVELOPMENTONLY" Maximum velocity for a drag scroll flick
@panorama_dragscroll_maxflickvelocity_vr convar 8000 "FCVAR_DEVELOPMENTONLY" Maximum velocity for a drag scroll flick in VR
@panorama_dragscroll_minflickvelocity convar 60 "FCVAR_DEVELOPMENTONLY" Minimum velocity that the mouse must be moving as mouse up time to qualify as a drag scroll flick
@panorama_dragscroll_minflickvelocity_vr convar 240 "FCVAR_DEVELOPMENTONLY" Minimum velocity that the mouse must be moving as mouse up time to qualify as a drag scroll flick in VR
@panorama_dragscroll_mintime convar 0.02 "FCVAR_DEVELOPMENTONLY" Minimum time that the mouse button must be down before a move is treated as a drag scroll
@panorama_dragscroll_mintime_vr convar 0.1 "FCVAR_DEVELOPMENTONLY" Minimum time that the mouse button must be down before a move is treated as a drag scroll in VR
@panorama_dragscroll_velocitymultiplier convar 0.5 "FCVAR_DEVELOPMENTONLY" Multiplier for flick velocity off of actual measured velocity
@panorama_dragscroll_velocitymultiplier_vr convar 0.5 "FCVAR_DEVELOPMENTONLY" Multiplier for flick velocity off of actual measured velocity
@panorama_enable_motion_blur convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_experimental_overdraw_prevention convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_fbo_alloc_batch convar 10 "FCVAR_DEVELOPMENTONLY"
@panorama_flush_buffers convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_force_fast_text_shadow convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_force_sort_child_ops convar 0 "FCVAR_CHEAT"
@panorama_highlight_composition_layers convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_input_debug_info convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_joystick_axis_repeat_curve_time convar 1.0 "FCVAR_DEVELOPMENTONLY"
@panorama_joystick_axis_repeat_interval_end convar 0.05 "FCVAR_DEVELOPMENTONLY"
@panorama_joystick_axis_repeat_interval_start convar 0.22 "FCVAR_DEVELOPMENTONLY"
@panorama_joystick_button_repeat_curve_time convar 1.2 "FCVAR_DEVELOPMENTONLY"
@panorama_joystick_button_repeat_interval_end convar 0.10 "FCVAR_DEVELOPMENTONLY"
@panorama_joystick_button_repeat_interval_start convar 0.48 "FCVAR_DEVELOPMENTONLY"
@panorama_keep_panel_in_layer_cache convar 1 "FCVAR_DEVELOPMENTONLY"
@panorama_keep_text_in_font_cache convar 1 "FCVAR_DEVELOPMENTONLY"
@panorama_large_dispatch_event_queue convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_max_fps convar 120.0f "FCVAR_DEVELOPMENTONLY"
@panorama_max_free_fbo convar 1000 "FCVAR_DEVELOPMENTONLY"
@panorama_max_oof_overlay_up_fps convar 4.0f "FCVAR_DEVELOPMENTONLY"
@panorama_max_overlay_fps convar 60.0f "FCVAR_DEVELOPMENTONLY"
@panorama_might_scroll_no_comp_layer convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_min_comp_layer_cache_cost convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_motion_blur_velocity_scale convar 0.04 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_reload_animations convar 1 "FCVAR_DEVELOPMENTONLY"
@panorama_render_stats convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_render_stats_posx convar 50 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_render_stats_posy convar 500 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_render_target_cache_max_size convar 31457280 "FCVAR_DEVELOPMENTONLY"
@panorama_repaint_watch_id convar "FCVAR_DEVELOPMENTONLY"
@panorama_show_fps convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_simple_borders_no_comp_layer convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_sound_pos convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_sound_pos_dist convar -2.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_sound_pos_show convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_spew_layout_invalidates convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_steampad_button_repeat_curve_time convar .5 "FCVAR_DEVELOPMENTONLY"
@panorama_steampad_button_repeat_interval_end convar 0.035 "FCVAR_DEVELOPMENTONLY"
@panorama_steampad_button_repeat_interval_start convar .7 "FCVAR_DEVELOPMENTONLY"
@panorama_style_flag_force_invalidate convar 0 "FCVAR_DEVELOPMENTONLY" Force style invalidation of the entire panel subtree when adding / removing style flags.
@panorama_suspend_paint convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_track_render_commands convar 0 "FCVAR_DEVELOPMENTONLY"
@panorama_transform_parents_no_layer_for_perspective convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_transforms_no_comp_layer convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_transition_time_factor convar 1.0 "FCVAR_DEVELOPMENTONLY" A float representing a scale factor for transitions. 1.0 is normal, 2.0 would be twice as fast as normal, 0.5 half as fast
@panorama_use_backbuffer_directly convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
@panorama_volume_ambient convar 0.48f "FCVAR_DEVELOPMENTONLY"
@panorama_volume_effects convar 1.0f "FCVAR_DEVELOPMENTONLY"
@panorama_volume_master convar 1.0f "FCVAR_DEVELOPMENTONLY"
@panorama_volume_movies convar 1.0f "FCVAR_DEVELOPMENTONLY"
@panorama_vsync convar 1 "FCVAR_DEVELOPMENTONLY"
cl_inventory_debug_tooltip convar 0 "FCVAR_CLIENTDLL", "FCVAR_RELEASE"
cl_mouseenable_buttons convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
cl_use_entity_as_targetid convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
console_history_size convar 1000 "FCVAR_DEVELOPMENTONLY"
debug_drawbox cmd "FCVAR_CHEAT" Create debug box
debug_drawdisp_boundbox cmd "FCVAR_CHEAT" Create debug boxes for invalid displacements
dump_panorama_css_properties cmd Prints out all valid panorama CSS properties and their documentation
dump_panorama_css_properties_memstats cmd Prints out mem stats of all valid panorama CSS properties
dump_panorama_events cmd print panorama event types and their documentation
dump_panorama_js_scopes cmd print panorama js scopes, such as classes, and their associated methods. (wiki table format)
dump_panorama_render_command_stats cmd
forceactivecontrollertype convar -1 "FCVAR_DEVELOPMENTONLY"
http_cache_size convar 150 "FCVAR_DEVELOPMENTONLY"
hud_alt_ticks convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
hud_dump_altticks convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" List HUD elements and their alt_tick usage
ime_hkl_info cmd "FCVAR_DONTRECORD" Spew IME HKL info.
ime_info cmd "FCVAR_DONTRECORD" Spew IME info.
ime_supported_info cmd "FCVAR_DONTRECORD" Spew IME Supported info.
launch_warmup_map cmd "FCVAR_CLIENTDLL", "FCVAR_DONTRECORD", "FCVAR_CLIENTCMD_CAN_EXECUTE" Launches warmup map
mat_draw_resolution convar 0 "FCVAR_CHEAT"
mat_flashlight_shadow_decal_indirectcolour_amount convar 0.1 "FCVAR_DEVELOPMENTONLY", "FCVAR_MATERIAL_SYSTEM_THREAD"
mat_flashlight_shadow_decal_max_alpha convar 0.2 "FCVAR_DEVELOPMENTONLY", "FCVAR_MATERIAL_SYSTEM_THREAD"
mp_suicide_time convar 5 "FCVAR_GAMEDLL", "FCVAR_REPLICATED", "FCVAR_CHEAT" Specifies number of seconds required to wait before another suicide.
pan_asynctext convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
pan_disabletextshadowcache convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
pan_dx convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CHEAT"
panorama_3dpanel_anim_fadeinout_time_scale convar 2.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" temp scale factor for animation fade in/out time
panorama_3dpanel_anims_bookend convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" default true. If all anims designed to follow on from each other
panorama_3dpanel_camera_preset_blend_time convar 1.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" time to blend between camera presets
panorama_3dpanel_fxaa convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" 0-off, 1-always use fxaa (not just as a fallback if scratch rt not large enough for SSAA)
panorama_3dpanel_fxaa_edge_threshold_Q convar .35 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" The minimum amount of local contrast required to apply algorithm: (0.063 - overkill, slower), (0.125 - high quality), (0.166 - default), (0.250 - low quality), (0.333 - too little, faster)
panorama_3dpanel_fxaa_edge_threshold_min_Q convar 0.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" Trims the algorithm from processing darks: (0.0312 - visible limit, slower), (0.0625 - high quality, faster), (0.0833 - upper limit, the start of visible unfiltered edges). Special note: when using FXAA_GREEN_AS_LUMA, likely want to set this to zero
panorama_3dpanel_fxaa_subpixel_Q convar 0.75 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" Effects sub-pixel AA quality and inversely sharpness (only used on FXAA Quality): (0.0 - off), (1.0 - upper limit, softer), default = 0.75
panorama_3dpanel_guided_intro_delay convar 0.1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" time to blend between camera presets
panorama_3dpanel_pedestalmodel convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_3dpanel_shadowdepthbias convar 0.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" depthbias to use when rendering flashlight depth
panorama_3dpanel_shadowslopescaledepthbias convar 5.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" slopescaledepthbias to use when rendering flashlight depth
panorama_3dpanel_ssaa convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" 0-off, 1-use ssaa if possible, will add (or fallback to) fxaa if scratch rt not large enough for 1.25x supersmapling in both dimensions
panorama_3dpanel_ssaa_min_scale convar 1.25 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" min scaling of panel size for ssaa to be effective, otherwise resorts to fxaa
panorama_camera_inout_scale convar 0.1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_camera_inout_scale_kb convar 1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_camera_lookat_scale convar 0.1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_camera_rotate_altitude_scale convar 0.004 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_camera_rotate_azimuth_scale convar 0.004 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_camera_rotate_radius_scale convar 1.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_debugger_saved_height convar 720 "FCVAR_ARCHIVE"
panorama_debugger_saved_width convar 1280 "FCVAR_ARCHIVE"
panorama_debugger_saved_xpos convar 0 "FCVAR_ARCHIVE"
panorama_debugger_saved_ypos convar 0 "FCVAR_ARCHIVE"
panorama_dump_deny_input cmd "FCVAR_DEVELOPMENTONLY" Dumps panels currently denying all input to the game
panorama_light_inout_scale convar 0.5 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_light_move_scale convar 0.1 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_light_rotate_altitude_scale convar 0.004 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_light_rotate_azimuth_scale convar 0.004 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_loadout_rotate_drag convar 0.19 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_loadout_rotate_frametime_multiplier convar 4.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_loadout_rotate_grab_scale convar 0.5 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_loadout_rotate_intro_scale convar 0.5 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_loadout_rotate_scale convar 2.0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL"
panorama_play_movie_ambient_sound convar 1 "FCVAR_DEVELOPMENTONLY"
player_botdifflast_s convar 2 "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
player_wargames_list2_7_0_604 convar mg_skirmish_flyingscoutsman, mg_skirmish_armsrace, mg_skirmish_demolition "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE"
r_disable_static_prop_loading convar 0 "FCVAR_CHEAT" If non-zero when a map loads, static props won't be loaded
scoreboard_use_sf convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" Use scaleform scoreboard
snd_mainmenu_music_break_time_max convar 0 "FCVAR_CLIENTDLL", "FCVAR_CHEAT" Minimum amount of time to pause between playing main menu music
snd_mainmenu_music_break_time_min convar 0 "FCVAR_CLIENTDLL", "FCVAR_CHEAT" Minimum amount of time to pause between playing main menu music
snd_mainmusic_hrtf convar 0.0 "FCVAR_DEVELOPMENTONLY" Makes main menu music sound like a radio
snd_mainmusic_hrtf_transition_speed convar 0.03 "FCVAR_DEVELOPMENTONLY" Makes main menu music sound like a radio
snd_music_volume_onetime_reset_2 convar 0 "FCVAR_HIDDEN", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
snd_musicvolume_fixed convar 0.3 "FCVAR_DEVELOPMENTONLY", "FCVAR_HIDDEN" Overall music volume
snd_mvp_volume convar 0.0 "FCVAR_ARCHIVE", "FCVAR_RELEASE" Relative volume of the MVP music.
snd_show_events convar 0 "FCVAR_DEVELOPMENTONLY" Logs all sound events that are emitted
steamcontroller_flow_interval convar 7000 "FCVAR_DEVELOPMENTONLY"
steamcontroller_flow_sensitivity convar 0.75 "FCVAR_DEVELOPMENTONLY"
steamcontroller_haptic_intensity convar 320 "FCVAR_DEVELOPMENTONLY"
sticky_tooltips convar 0 "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" Don't ever hide tooltips. Helpful when debugging complicated tooltip layouts.
test_convar convar 0 "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_CLIENTCMD_CAN_EXECUTE" Skips the prompt when saving a buy favorite in the buy menu
ui_inventorysettings_recently_acknowledged convar "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_listen_casual convar random_classic "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_listen_competitive convar random_classic "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_listen_deathmatch convar random_classic "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_listen_scrimcomp2v2 convar mg_de_inferno "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_listen_skirmish convar mg_skirmish_flyingscoutsman "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_official_casual convar mg_casualsigma "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_official_deathmatch convar mg_casualsigma "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_official_survival convar mg_xl_enclave "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_maps_workshop convar "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_mode_listen convar casual "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_mode_official convar casual "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_playsettings_warmup_map_name convar de_mirage "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_vanitysetting_itemid convar "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_vanitysetting_loadoutslot convar "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_vanitysetting_model convar "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
ui_vanitysetting_team convar "FCVAR_CLIENTDLL", "FCVAR_ARCHIVE", "FCVAR_RELEASE"
voice_status_test_toggle cmd "FCVAR_DEVELOPMENTONLY", "FCVAR_CLIENTDLL" Test voice and status notices

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