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Issues: microsoft/MixedReality-UXTools-Unreal
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How to use OpenXRMsftHandInteraction Input in UE5 without uxtools
#75
opened Dec 4, 2023 by
Kean4711DUB
Correction for simulated movement with enhanced input in public/0.12.x-UE5.1
#74
opened Nov 9, 2023 by
lynconEBB
When loading the UE4.27ux tools plugin, the software prompts that the engine cannot load
#73
opened Aug 17, 2023 by
linmouwang
Sound doesn't appear to work in packaged UE5.1.1 for Hololens 2
#69
opened Mar 27, 2023 by
sirenum01
Oculus Quest 2 - Text is very difficult to read from any distance on Quest 2
#63
opened Sep 13, 2022 by
Clandguth
Suggestion - Use widget components for text in buttons etc. for more compatibility with fonts.
#58
opened May 31, 2022 by
shukenmg
"reposition" speech command not working with OpenXR in Unreal Engine 5.0.1
#56
opened May 5, 2022 by
SebastianSchumm
Hello, please ask a question. How to change the icon of a button after clicking a button?
#49
opened Dec 8, 2021 by
EVRTOP
Change XRSimulationHeadMovementComponent's movement settings in plugin settings
#45
opened Oct 19, 2021 by
shukenmg
[UXToolsGame | HoloLens 2] 3D Objects' coordinates are wrong after waking up from sleep mode
#32
opened May 20, 2021 by
Zikun-Huang
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